POV-Ray : Newsgroups : povray.general : sandbar movment : Re: sandbar movment Server Time
19 Nov 2024 01:51:46 EST (-0500)
  Re: sandbar movment  
From: Daniel Matthews
Date: 24 May 2002 22:33:48
Message: <1504057.SgH24H8nLD@3-e.net>
"3D Cellular Automata"

Kevin Loney wrote:

> Anyone have any ideas on how I might go about simulating this? my irtc
> idea requires a sandbar and I'm trying to find a photrealistic way of
> making one (I could use lots of spheres but thats a bit impractical), I'm
> trying to get the sand to look like it has actuall been washed and shifted
> etc up against some pillar, and I'm having trouble doing it in photoshop.
> 
> thanks
> 
> 
> --
> Kevin
> http://www.geocities.com/qsquared_1999/
> #macro _(r)#if(r<12)#local i=asc(substr("oqshilacefg",r,1))-97;
> disc{<mod(i,7)-3,div(i,7)-1,6>,z,.4pigment{rgb 10}}_(r+1)
> #end#end _(1)//KL

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