POV-Ray : Newsgroups : povray.general : sandbar movment : Re: sandbar movment Server Time
19 Nov 2024 01:27:33 EST (-0500)
  Re: sandbar movment  
From: Daniel Matthews
Date: 24 May 2002 22:47:12
Message: <1424796.rY8csZadDl@3-e.net>
Virtual Clay: A Deformation Model by 3D Cellular Automata
http://eos.wdcb.ru/cgg/smi99_3/paper.html



Daniel Matthews wrote:

> "3D Cellular Automata"
> 
> Kevin Loney wrote:
> 
>> Anyone have any ideas on how I might go about simulating this? my irtc
>> idea requires a sandbar and I'm trying to find a photrealistic way of
>> making one (I could use lots of spheres but thats a bit impractical), I'm
>> trying to get the sand to look like it has actuall been washed and
>> shifted etc up against some pillar, and I'm having trouble doing it in
>> photoshop.
>> 
>> thanks
>> 
>> 
>> --
>> Kevin
>> http://www.geocities.com/qsquared_1999/
>> #macro _(r)#if(r<12)#local i=asc(substr("oqshilacefg",r,1))-97;
>> disc{<mod(i,7)-3,div(i,7)-1,6>,z,.4pigment{rgb 10}}_(r+1)
>> #end#end _(1)//KL
> 
> --
> Your connection failed because: working as designed

-- 
Your connection failed because: The CPU has shifted, and become 
decentralized.


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