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Virtual Clay: A Deformation Model by 3D Cellular Automata
http://eos.wdcb.ru/cgg/smi99_3/paper.html
Daniel Matthews wrote:
> "3D Cellular Automata"
>
> Kevin Loney wrote:
>
>> Anyone have any ideas on how I might go about simulating this? my irtc
>> idea requires a sandbar and I'm trying to find a photrealistic way of
>> making one (I could use lots of spheres but thats a bit impractical), I'm
>> trying to get the sand to look like it has actuall been washed and
>> shifted etc up against some pillar, and I'm having trouble doing it in
>> photoshop.
>>
>> thanks
>>
>>
>> --
>> Kevin
>> http://www.geocities.com/qsquared_1999/
>> #macro _(r)#if(r<12)#local i=asc(substr("oqshilacefg",r,1))-97;
>> disc{<mod(i,7)-3,div(i,7)-1,6>,z,.4pigment{rgb 10}}_(r+1)
>> #end#end _(1)//KL
>
> --
> Your connection failed because: working as designed
--
Your connection failed because: The CPU has shifted, and become
decentralized.
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