POV-Ray : Newsgroups : povray.programming : tutorials: adding new spline type, adding new keywords : Re: tutorials: adding new spline type, adding new keywords Server Time
2 Jun 2024 13:00:52 EDT (-0400)
  Re: tutorials: adding new spline type, adding new keywords  
From: Daniel Matthews
Date: 10 Aug 2002 20:52:25
Message: <1193675.vgbHYTHmde@3-e.net>
Christopher James Huff wrote:

> In article <172### [at] 3-enet>, Daniel Matthews <dan#@3-e.net>
> wrote:
> 
>> Thanks for that, it gave me a useful insight into POV's internals.
>> It also made me wonder if in some future version of POV the parser could
>> be data driven from an XML file so that it was extensible without having
>> to recompile. The XML file would supply the token information and a
>> reference to a loadable object or plug-in.
> 
> This has the same problem as any other plug-in idea, it is platform
> dependant. You can't dynamically load code in a platform independant
> way, and the plugins would only work for the platform they are compiled
> on. If you could, you wouldn't need the XML representation of the syntax.
> 
Oh, I see, but how does some Linux multimedia software such as mplayer uses 
Windows codecs to decode and encode Video and Audio files?

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