|
![](/i/fill.gif) |
"Gail Shaw" <gsh### [at] monotix co za> wrote:
>
>Oldstench <sor### [at] butno com> wrote in message
>news:p96hitcda0l0iuc5rvc8kn50cfnun5v26m@4ax.com...
>>
>> 1) Can anyone help me with a good plastic texture? As you can see, mine
>> sucks. The highlights are nowhere near as good as the original (esp. on
>the
>> rightmost yellow plug.)
>
>What's your finish settings? If you're using metallic which it looks like
>you are)
>then remove it
>
>Try something like
> finish {
> ambient 0
> diffuse 0.78
> specular 1
> roughness 0.01
> }
>
>>
>> 3) How can I make a blurred shadow in Moray? I can not seem to be able to
>> do this.
>>
>
>Area light, but your shadows look blurred already. What's the problem?
I meant to say blurred reflections. Sorry
>
>Gail
>*************************************************************************
>* gsh### [at] monotix co za * Step into the abyss, *
>* http://www.rucus.ru.ac.za/~gail/ * and let go. Babylon 5 *
>*************************************************************************
>* The difficult we do immediately, the impossible takes a little longer *
>*************************************************************************
>
>
Oldstench................
Post a reply to this message
|
![](/i/fill.gif) |