That's impressive stuff. The plants don't look bad at all, although maybe
they could be scaled a bit smaller? Anyway maybe that macro that determines
the height at a particular point could be applied to the plants to make
them not float. (HF_Height_At or something? I've never used it). Maybe
it'd just add hours to the render. Still, it's a shame it takes so long
that it will never be given the full treatment. I've never seen any
attempt at desert mesas come so close to looking realistic. Find a friend
with a huge, expensive computer.
Post a reply to this message
|