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| How does this conflict with using a variable?
| #declare Dog =
| object {...
| members {
| #declare FrontLeftLeg = object {...};
| #declare ControlPoint2 = < 0, 1, 2>;
| #macro GetCurrentState() ... #end
| }
| };
|
| Dog.FrontLeftLeg.translate(...);
| #set Dog.ControlPoint2 = vtransform(Dog.ControlPoint2, ...);
|
| object {Dog.GetCurrentState()}
Umm... Chris, you can already modify existing variables.
#declare A = 435435/2423423^23
//Varia code
#declare A=A+anythingyouwant.
Or did you mean something else?
H.E. Day
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