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Here's the pretty-much-final version of the main character of my next IRTC
Anim. I used some pretty advanced rendering techniques to get this result.
For instance, no lights were used to save time. That's right. No lights.
Instead, I used a slope texture *over* the original texture. This allowed
me to smooth the lines between cells. It also decreased the render time
from 3 minutes to 2. Also, I eliminated Anti-Aliasing, cutting the R-T in
half again. All in all, not a bad job, eh?
Comments, flames, welcome.
--
H.E. Day
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