POV-Ray : Newsgroups : moray.win : Taper shading problems : Taper shading problems Server Time
29 Jul 2024 20:24:57 EDT (-0400)
  Taper shading problems  
From: Matthew Bennett
Date: 18 May 1998 14:45:37
Message: <01bd828d$1baf12e0$e53b63c3@mrbcomp>
I've noticed if you view a taper-sweep object with two or more points close
together, and with "smoothing" ticked on the export options, then the area
between those points is shaded very strangely - where ever the light and
whatever the texture.  The fact that this does not happen when "smoothing"
is *not* ticked (i.e. it is exported to pov as a prism rather than a raw)
would suggest this is a problem with povray's prism rendering - not moray
itself. Still.. I just thought I'd post it here as it's easier to check in
moray...

Has anyone else got any more info on this?

Matt

-- 
Computers do what you *tell* them to do, not what you *want* them to do.


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