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Fortunately, I already have sPatch -- it was the only thing that let me
create the map object in the shape I wanted, without having to make an
incredibly complex CSG object (which I also tried, and soon gave up on).
POVRAY <POV### [at] aolcom> wrote in article <353DD460.C1350AC6@aol.com>...
> You may also want to pick up sPatch since, last I tried it, the
isosurface
> patch only did uv mapping with bezier patches.
>
> -Mike
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