POV-Ray : Newsgroups : moray.win : mulpile camera problem : Re: mulpile camera problem Server Time
29 Jul 2024 22:20:37 EDT (-0400)
  Re: mulpile camera problem  
From: Razzbar
Date: 27 Mar 1998 20:14:31
Message: <01bd5ab0$22ec5720$4fe982d0@razzbar>
Lutz Kretzschmar <lut### [at] stmuccom> wrote in article
<351### [at] newsstmuccom>...
> Hi Peter O, you recently wrote in moray.win:
> 
> > I made a scene in Moray for Windows 3.0. It has 4 cameras in it.
> > Now when I render this scene Povray regulary takes the wrong camera.
> > How can i make clear to Moray that i need a specific viewpoint ? 
> > 
> > Can somebody please tell me what i'm doing wrong or did i just find the
> > first bug ?
> 
> Not really a bug, but a inconsistency in the way the camera is
> selected for export. The way it works is that the last selected camera
> is used for rendering. The next version will probably have some sort
> of flag for making sure a certain camera renders.

I find the way it currently works to be totally intuitive and don't see the
need for change. If you have to set a flag, and it becomes possible to 
render from a viewpoint other than what's in the preview window, THAT
would be counter-intuitive, IMHO. 

It ain't broke. 

However, I -do- notice that when you delete a spotlight, the spot cam 
remains on the object list...


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