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To get around your problem, maybe this will help: 1 unit is (about) 10
inches.
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Brook Monroe <rin### [at] worldnetattnet> schreef in artikel
<3490208C.C0FE5858@worldnet.att.net>...
>
>
> Alain CULOS wrote:
>
> > Hi Pals,
> >
> > Sorry to say you are all besides the point.
>
> Principles are never besides the point.
>
> > POV-Ray handles very well both left and right handed systems, just
check
> > your docs, in WinPov 3.01 check sections :
> > ==> 4.1.1 Understanding POV-Ray's Coordinate System
> > and
> > ==>7.4.4.5.2 Handedness
> >
>
> Whatever.
>
> > That being said, a choice as been made by the main contractor to build
a
> > left handed world, not a single problem, the one who builds a right
> > handed system will simply have to scale his model to <1, 1, -1> then
> > rotate it appropriately so that it matches the right directions, then
> > translate to the plot - easy.
> >
>
> Great, then I'll just send my scene files to you and you can do it. It's
> already going to be hard enough to create something at the microscopic
scale
> of 1 unit = 25m (= 82 ft), without having to re-do the scaling and
rotation
> at the end.
>
> And I still say Z is altitude.
>
> jbm!
>
>
>
>
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