POV-Ray : Newsgroups : povray.binaries.scene-files : 7Facets.pov - a very simple scene : 7Facets.pov - a very simple scene Server Time
2 Sep 2024 04:15:35 EDT (-0400)
  7Facets.pov - a very simple scene  
From: Martin Crisp
Date: 22 Dec 2002 06:17:13
Message: <0001HW.BA2BEA640015ABF00D78DFC0@news.povray.org>
//Posted because of 'issues' with POV-Ray for mac 3.5
//a couple of hexagonal pyramids, one silver, one glass,
//above a silver disc


#include "glass.inc"
#include"metals.inc"

camera
{location  <0.0 , 3.0 ,-37.0>
  look_at   <0.0 , 0.0 , 0.0>
}

light_source
{  0*x 
  color red 1.0  green 1.0  blue 1.0  
  translate <-20, 40, -20>
}

sky_sphere
{
  pigment{
bozo 
 turbulence <0.3,0.1,0.5>
color_map
{
  [  0.1  color red 0.0 green 0.0 blue 0.0]
  [  0.3  color red 0.8 green 0.4 blue 0.2]
  [  0.5  color red 0.0 green 0.0 blue 0.0]
  [  0.7  color red 0.0 green 0.0 blue 0.8 filter 0.5]
  [  1.0  color red 0.8 green 0.8 blue 0.8 filter 1.0]
}
scale <0.8,0.8,0.4>
}
}

#declare hex_pyramid= object{intersection{
   plane{-y,3}
   plane{x, 1 rotate <0,0,30>}
   plane{x,1 rotate<0,0,30 > rotate<0,60,0>}
   plane{x,1 rotate<0,0,30 > rotate<0,120,0>}
   plane{x,1 rotate<0,0,30 > rotate<0,180,0>}
   plane{x,1 rotate<0,0,30 > rotate<0,240,0>}
   plane{x,1 rotate<0,0,30 > rotate<0,300,0>}
}}

object {hex_pyramid texture{T_Glass2}
interior{ior 1.2}
rotate<-90,0,15>
translate<0,2,0>
scale 3}

object {hex_pyramid texture{T_Silver_3E}
rotate<0,15,0>
translate<-8,2,-8>
scale 1}

object {cylinder{0*y,  0.1*y,  23  
  texture {T_Silver_3E}
  translate <0,-6,0>}}

//end

Have Fun
Martin
-- 
Kinky:
What I do that you wouldn't
Perverted:
What you do that I wouldn't

Almost always SMASHed


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