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"Bald Eagle" <cre### [at] netscape net> wrote:
> Would you like to not lose your mind trying to figure out why patterns don't do
> what you think they're supposed to do?
After I posted this, I was looking at the rendered pattern, and noticed that
there was a lot of red, and very very little yellow, and since there's been
commentary on just how improbably it is to get an actual 1 or 0 from the PRNG, I
wondered what the spread of f_noise3d in functions.inc was.
It sucks.
After a few failed attempts to coax the output to cover a greater range, I took
5 noise samples at scales increasing by powers of 10, and did 1+2-3+4-5, and
then folded any out of range results back in with 2 nested select () functions.
That seemed to give a much more uniformly distributed random result, and a much
more varied coloration to the pattern.
- BE
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