POV-Ray : Newsgroups : povray.general : pls make a app... : Re: pls make a app... Server Time
15 Jul 2026 10:48:59 EDT (-0400)
  Re: pls make a app...  
From: Alain Martel
Date: 11 Jul 2026 10:55:20
Message: <6a525958$1@news.povray.org>
Le 2026-07-10 à 16:01,  a écrit :
> hello POV-ray users... im trying to make the best POV-ray scene ever but it
> looks like trash... soo... can somebody pls make a app for pc (windows) that
> show how to make povray scene much better? and also can somebody create an
> software that works like blender (a 3D software that can create scenes with
> preview and no coding) that shows the preview every 100 milisecond on 320x240
> but they after render the scene (not the full scene) pls?
> 
> 

A good lighting is essential. Place your main lights in realistic 
places. Use some fill lights. Low intensity lights with the shadowless 
attribute.
Use area_light instead of regular lights. Use the adaptive sampling. 
Start with adaptive 0. This start using the corner of the area_light and 
subdivide it as needed. ONLY use adaptive 1 or adaptive 2 if there are 
artifacts.
A light using
area_light 2*x 2*z 65 65 adaptive 0
renders faster than one using
area_light 2*x 2*z 4 4 jitter

Next, texture and finish. If you have reflective surfaces, most of the 
time, you want fresnel reflection, unless the surface is a metal. Don't 
forget to give an IOR to the object. Usual IOR range is about 1.3 to 2.1.
Metallic textures should have an ambient value of zero.


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.