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Le 2026-02-08 à 11:16, Jörg "Yadgar" Bleimann a écrit :
> Hi(gh)!
>
> To generate gold-textured carved inscriptions in marble, I need tapering
> font characters... and (besides turning them into heightfields and
> rotating them afterwards by 180 degrees before subtracting them from the
> marble plate) they only way to achieve this is converting them into
> prism objects and adding the taper_sweep modifier... how could I do this?
>
> See you in Khyberspace!
>
> Yadgar
>
>
Try the Bevelled_Text macro from shapes.inc.
#macro Bevelled_Text(Font, String, Cuts, BevelAng, BevelDepth, Depth,
Offset, UseMerge)
BevelAng is in radians.
UseMerge need to be 0.
Cuts determine the smoothness.
Use that macro with scale -1*z to place the bevel on the back of the text.
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