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On 2024-04-14 14:50 (-4), William F Pokorny wrote:
> On 4/13/24 13:18, Cousin Ricky wrote:
>> Is it possible to vary a texture by AOI according to a function, rather
>> than by a texture list? I don't see anything in the aoi syntax diagrams
>> that allows this, but it would be nice to know if I missed something.
>
> The 'texture list' wording confuses me. Did you mean texture map?
Yes, that is what I meant. I was thinking the list of textures that go
into a texture_map.
> I believe the short answer is no and that you see the situation correctly.
Thanks.
> There is the slope pattern which might help depending on what you want
> to do, but it too has function usage constraints.
No, the slope pattern is definitely not what I'm looking for.
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