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On Wed, 26 Jan 2000 11:07:50 +1000, "Chris Colefax"
<cco### [at] geocities com> wrote:
>The Liquid Spray include file is really designed for particle sprays, and
>although it will create puddles on flat surfaces it doesn't (yet?) allow you
>to fill containers with liquid.
>
>Instead, I might back-up Peter's suggestion of modelling the flat surface of
>the liquid in sPatch as well, or perhaps a simple disc would be enough.
>Either way, unless you want to give the water an interior for fading or
>media, it should be enough just to model the surface with a suitable texture
>for ripples and such.
I think a disc *might* work with light fading because after the ray
hits it it never leaves and POV may be tricked into thinking it's
inside the disc. Didn't someone have a problem with transparent discs
and media recently?
Peter Popov
pet### [at] usa net
ICQ: 15002700
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