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"Maetes" <nomail@nomail> wrote:
> I'm also interested in the humanoid. I've tried several times on a fully
> controllable person, It didn't fail because of the programming, but because of
> the appearance, the things always looked extremely ugly.
PovPerson
BlobMan
IIRC, Rune did a thing with faces that I can't find now
also IIRC, Thomas deGroot worked with someone on an animated scene project with
automated dialog-controlled faces (?)
There may be other inverse kinematics and other skeleton-muscle projects.
They is to exhaustively search for prior art, and look at other sites to see
what they do, and then adapt that to raytracing.
- BE
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