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#declare numofpic = 100;
#declare shift = 1;
#declare X=numofpic;
#declare X5=array [X] { #for (i,0,numofpic^(1/2)[,shift]) i*shift, #end};
#declare Cam3 = camera {
location <30,25-Y5[frame_number],5+X5[frame_number]>
look_at <0,10-Y5[frame_number],5+X5[frame_number]>
}
i don't care about the Y5,i think i can do that by myself if i knew how to make
X5.
X5 is like there should be 'numofpic' of numbers. for example
if numofpic is 100 and shift is 1,
X5 is like
{1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,3,3,3,3,3,3,3,3,3,3,```,10,10,10,10,10,10,10,10,10,10};
idk how to put the #for to array structure. plz help me. i appreciate.
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