|
|
Abstracts are nice, especially those true to the motto "reduction to the
essentials".
Here I variated a nice scene of Christian Perle (
http://chris.silmor.de/ray/POVImgs2.html ).
Essential here is a max_trace_level higher than 5.
Code is short enough to show it here -
// A variation of:
// Inside the box
// 9/2016 Christian Perle
// http://chris.silmor.de/ray/pov2/inner_box.html
// http://chris.silmor.de/ray/POVImgs2.html // for further images and sources
#version 3.7;
global_settings {
assumed_gamma 1
max_trace_level 28
}
camera {
perspective
location <-0.24,0.2,-1.3>
direction 1.2*z
look_at <0,-0.05,1>
rotate <0,0,-11>
right x*image_width/image_height
}
#macro RoundBox ()
#local A = <-0.5,-0.5,-0.5>;
#local B = <0.5,0.5,0.5>;
#local Edge = 0.01;
#local AA = <min (A.x,B.x),min (A.y,B.y),min (A.z,B.z)>;
#local BB = <max (A.x,B.x),max (A.y,B.y),max (A.z,B.z)>;
#local LBF = AA;
#local RBF = <BB.x,AA.y,AA.z>;
#local RBB = <BB.x,AA.y,BB.z>;
#local LBB = <AA.x,AA.y,BB.z>;
#local LTF = <AA.x,BB.y,AA.z>;
#local RTF = <BB.x,BB.y,AA.z>;
#local RTB = BB;
#local LTB = <AA.x,BB.y,BB.z>;
merge {
sphere {LBF, Edge}
sphere {RBF, Edge}
sphere {RBB, Edge}
sphere {LBB, Edge}
sphere {LTF, Edge}
sphere {RTF, Edge}
sphere {RTB, Edge}
sphere {LTB, Edge}
cylinder {LBF, RBF, Edge}
cylinder {LBB, RBB, Edge}
cylinder {LTB, RTB, Edge}
cylinder {LTF, RTF, Edge}
cylinder {LBF, LTF, Edge}
cylinder {RBF, RTF, Edge}
cylinder {RBB, RTB, Edge}
cylinder {LBB, LTB, Edge}
cylinder {LTB, LTF, Edge}
cylinder {LBB, LBF, Edge}
cylinder {RTB, RTF, Edge}
cylinder {RBB, RBF, Edge}
box {AA-Edge*x, BB+Edge*x}
box {AA-Edge*y, BB+Edge*y}
box {AA-Edge*z, BB+Edge*z}
}
#end
#declare RotBox =
object {
RoundBox ()
rotate 45*x
rotate 35.26438968*z
}
merge {
object {RotBox scale 0.9 interior {ior 1}}
object {RotBox translate <1,0,0> interior {ior 1.5}}
object {RotBox translate <-1,0,0> interior {ior 2}}
object {RotBox translate <0,1,0> interior {ior 2.5}}
object {RotBox translate <0,-1,0> interior {ior 3}}
object {RotBox translate <0,0,2.5> interior {ior 3.5}}
object {RotBox translate <0,0,-2.5> interior {ior 4}}
hollow
pigment {color rgb 0.05}
finish {
reflection 1
phong 1
phong_size 20
irid {0.3 thickness 0.45}
}
rotate 90*x
}
Norbert
Post a reply to this message
Attachments:
Download 'inside the box_nk.jpg' (875 KB)
Preview of image 'inside the box_nk.jpg'
|
|