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Hi, trying to remove error messages, I realised I always get this one ("pigment
type unspecified or not 1st item") because my scene makes use of the #default
directive early on to define the generic pigment and then uses pigment{} to call
it, is there another way we should call the default pigment, like a keyword? or
is this feature going to be deprecated? If not, I don't see why should it
generate an error message?
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