POV-Ray : Newsgroups : povray.advanced-users : non-CSG objects in water : Re: non-CSG objects in water Server Time
5 Jul 2024 16:03:40 EDT (-0400)
  Re: non-CSG objects in water  
From: JH
Date: 25 Feb 2008 09:10:00
Message: <web.47c2cbe7ee5908c15bb729400@news.povray.org>
> >>> Aha.  The water is inside a glass, and recurion_limit was 2.  I'm
> >>> trying the scene at 4 now (because the render wasn't slow enough
> >>> before...!)
> >>> ....
> > You're saying 4 isn't enough?  Or too much?  Or just right?
> >
> You may need to push it up to 5, if you need the radiosity to go trough the
> glass and acount for whatever's on the other side.
> If 4 give you acceptable results, then stay with that.

This did the trick!  Thank you.  The darkness inside the water has
been nagging at me for days.

4 is enough.  I really just need the stuff inside the water not to be
dark.  Upping the recursion made the render much slower, but it was
worth it.

Again, thanks.


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