POV-Ray : Newsgroups : povray.windows : Cygwin compiled POV-Ray 3.5 Server Time
28 Jun 2024 22:11:19 EDT (-0400)
  Cygwin compiled POV-Ray 3.5 (Message 1 to 9 of 9)  
From: Christoph Hormann
Subject: Cygwin compiled POV-Ray 3.5
Date: 14 Nov 2002 18:23:37
Message: <3DD43078.F9C12B81@gmx.de>
Somewhat late, i have posted the message about this in povray.unix two
weeks ago but i have now updated the corresponding section on my website:

http://www.tu-bs.de/~y0013390/povcyg/

The compiled version is a complete POV-Ray package with sample scenes and
include files and the documentation in HTML format.

Like written in:

Subject: Re: [announce] Dying for a Windows port of Sim-POV 0.1
Date: Sat, 02 Nov 2002 15:54:19 +0100
Newsgroups: povray.general
From: Christoph Hormann <chr### [at] gmxde>
news://news.povray.org/3DC3E71B.77BD34F8@gmx.de
http://news.povray.org/3DC3E71B.77BD34F8@gmx.de

it renders quite a bit slower than the official version but also
significantly faster than when built with the free borland compiler.

Christoph

-- 
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 15 Nov. 2002 _____./\/^>_*_<^\/\.______


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From: Nicholas Shea
Subject: Re: Cygwin compiled POV-Ray 3.5
Date: 18 May 2003 04:50:12
Message: <web.3ec74876f505102aa5c846990@news.povray.org>
Christoph Hormann wrote:
>Somewhat late, i have posted the message about this in povray.unix two
>weeks ago but i have now updated the corresponding section on my website:
>
>http://www.tu-bs.de/~y0013390/povcyg/

Hi Christoph,

Thanks for making your had work available to others. I'll try compiling
povcyg_mcp0701_s.zip with MinGW and MSYS and let you know if I have any
success.

Nicholas

http://www.geocities.com/nicholasshea


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From: Nicholas Shea
Subject: Re: Cygwin compiled POV-Ray 3.5
Date: 19 May 2003 05:50:07
Message: <web.3ec8a7f7f505102a6814a39d0@news.povray.org>
Nicholas Shea wrote:

>Hi Christoph,
>
>Thanks for making your had work available to others. I'll try compiling
>povcyg_mcp0701_s.zip with MinGW and MSYS and let you know if I have any
>success.
>
>Nicholas
>
>http://www.geocities.com/nicholasshea
>

Sorry. Didn't realise MegaPOV-1.0 had already been ported to Mingw.
Thanks,
Nicholas


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From: Brian Atkinson
Subject: Re: Cygwin compiled POV-Ray 3.5
Date: 19 Mar 2004 11:23:34
Message: <405b1e86$1@news.povray.org>
After about 45 mins of work I was able to make a functioning PovRay 3.5c for
DOS.  There is no need for a Unix emulation layer because I was able to
successfully able to merge the Win and Unix source codes.  However, I need
to do some adjustments to optimize things and make sure all things are
happening the way they should be.  Next prospect -> Adding the MPI support
that was written for Unix to run in windows also.

Brian Atkinson

"Nicholas Shea" <nic### [at] aolcom> wrote in message
news:web.3ec74876f505102aa5c846990@news.povray.org...
> Christoph Hormann wrote:
> >Somewhat late, i have posted the message about this in povray.unix two
> >weeks ago but i have now updated the corresponding section on my website:
> >
> >http://www.tu-bs.de/~y0013390/povcyg/
>
> Hi Christoph,
>
> Thanks for making your had work available to others. I'll try compiling
> povcyg_mcp0701_s.zip with MinGW and MSYS and let you know if I have any
> success.
>
> Nicholas
>
> http://www.geocities.com/nicholasshea
>


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From: Lionel Fourquaux
Subject: Re: Cygwin compiled POV-Ray 3.5
Date: 18 Jun 2004 15:18:08
Message: <40D33FF0.7070605@no-spam.invalid>
Brian Atkinson wrote:
> After about 45 mins of work I was able to make a functioning PovRay 3.5c for
> DOS.  There is no need for a Unix emulation layer because I was able to
> successfully able to merge the Win and Unix source codes.  However, I need
> to do some adjustments to optimize things and make sure all things are
> happening the way they should be.  Next prospect -> Adding the MPI support
> that was written for Unix to run in windows also.

I'd be very interested in this (a command-line only, native Win32 
version of POV-Ray), especially if it can be done for 3.6, as soon as 
the source code is available.


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From: ABX
Subject: Re: Cygwin compiled POV-Ray 3.5
Date: 18 Jun 2004 15:29:30
Message: <odg6d0t18361id5j9jtqu0nem8r95ps69t@4ax.com>
On Fri, 18 Jun 2004 21:18:08 +0200, Lionel Fourquaux
<use### [at] no-spaminvalid> wrote:
> I'd be very interested in this (a command-line only, native Win32 
> version of POV-Ray), especially if it can be done for 3.6, as soon as 
> the source code is available.

FYI: windows version can be run from command line.
http://www.povray.org/documentation/view/3.6.0/137/

ABX


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From: Lionel Fourquaux
Subject: Re: Cygwin compiled POV-Ray 3.5
Date: 18 Jun 2004 15:52:21
Message: <40d347f5$1@news.povray.org>
ABX wrote:
> FYI: windows version can be run from command line.
> http://www.povray.org/documentation/view/3.6.0/137/

True (I do read the documentation, and previous posts, before posting). 
The reason I'd prefer a bare-bones, command-line only, version, is that 
I don't need yet another editor. Since the original POV-Ray 
implementation is a Unix-style command, I'd be just as happy with this, 
and I'm willing to rebuild it from the source code to get a minimal 
installation.


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From: ABX
Subject: Re: Cygwin compiled POV-Ray 3.5
Date: 18 Jun 2004 15:59:33
Message: <n6i6d0dm9nsbq2bj0g4i77hmomk5lgl4b5@4ax.com>
On Fri, 18 Jun 2004 21:52:22 +0200, Lionel Fourquaux
<use### [at] no-spaminvalid> wrote:
> ABX wrote:
> > FYI: windows version can be run from command line.
> > http://www.povray.org/documentation/view/3.6.0/137/
>
> True (I do read the documentation, and previous posts, before posting). 
> The reason I'd prefer a bare-bones, command-line only, version, is that 
> I don't need yet another editor.

What you mean as "another editor"? With command line you should be able to
launch POV-Ray, render, and exit after finishing.

> Since the original POV-Ray 
> implementation is a Unix-style command, I'd be just as happy with this, 
> and I'm willing to rebuild it from the source code to get a minimal 
> installation.

I would not expect Cygwin to optimize code as nice as Intel compiler thought I
do not know all those GCC details.

ABX


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From: Lionel Fourquaux
Subject: Re: Cygwin compiled POV-Ray 3.5
Date: 18 Jun 2004 16:14:07
Message: <40d34d0f$1@news.povray.org>
ABX wrote:
> What you mean as "another editor"? With command line you should be able to
> launch POV-Ray, render, and exit after finishing.

Well, POV-Ray for Windows comes with it's own built-in editor. If I 
don't use it, and since someone is speaking of something closer to what 
I was looking for, I just wished to tell him I'm interested in further 
developments.

> I would not expect Cygwin to optimize code as nice as Intel compiler thought I
> do not know all those GCC details.

Uh, I don't want to use Cygwin! The message I answered was about a 
command-line version without Cygwin.

You're probably right about the Intel compiler vs GCC, although I'm not 
sure there is so much difference.


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