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Hi,
few lame questions,
- what commend from console write to compile from sources povray?
- with *.c file is responsible for interpolation in denisty_map
- can I get povray beta 4 source code, since I want to try to fix bug
Xns94DB1FBCC42DAraf256com@203.29.75.35 (see below)
- whitch code is responsible for parsing density_map interpolation options,
with funcion is used to "throw" parse-error?
the bug is:
// bug found by Rafal Maj raf256.com
// strange effect when using illegal interpolate 2 for density file
// confirmed PRESENT in: PovRay 3.6.beta4.win32
// confirmed NOT in: PovRay 3.5.win32
// render with any options, i.e.: +w640 +h480 +a0.02 +am2 +ar2 +fn
box { 0, 1
pigment { color rgbt 1 }
interior {
media { emission 3
density {
density_file df3 "spiral.df3"
interpolate 2 // <--- should be 0,1 *but* 2 should generate error
}
}
}
hollow translate z*1-.5
}
image in beta-test.binaries
--
http://www.raf256.com/3d/
Rafal Maj 'Raf256', home page - http://www.raf256.com/me/
Computer Graphics
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Rafal 'Raf256' Maj <spa### [at] raf256com> wrote:
> - can I get povray beta 4 source code
No.
--
#macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N color_map{[0rgb x]
[1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
-1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// - Warp -
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war### [at] tagpovrayorg news:4093ae13@news.povray.org
>> - can I get povray beta 4 source code
> No.
What a warm welcome for someone willing to volunteer some bug-fixing.
This bug is not present in 3.5 btw.
--
http://www.raf256.com/3d/
Rafal Maj 'Raf256', home page - http://www.raf256.com/me/
Computer Graphics
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Rafal 'Raf256' Maj wrote:
> war### [at] tagpovrayorg news:4093ae13@news.povray.org
>
>
>>>- can I get povray beta 4 source code
>>
>> No.
>
>
> What a warm welcome for someone willing to volunteer some bug-fixing.
>
Hi Rafal, this is nothing personal, they just don't ever release
beta code. There are some good reasons for that and I think you
might have enough experience in programming to come up with a
large number of good reasons yourself.
Andrel
-----------------------------------------
With every new release of Windows TM some things change and some things
stay the same. E.g. the logic behing the hardware configuration will
still be incomprehensible, but it will be incomprehensible in an entire
new way.
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stephen parkinson wrote:
> [...]
>
> pls find attached a build log and a modified optout.h
> apologies for size
Very funny.
You should read the posting guidelines in p.a.f-a-q. Attachments should
not be posted in this group. I can't find a reason why all this stuff
could be of any use for anyone anyway.
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 01 May. 2004 _____./\/^>_*_<^\/\.______
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In article <409527d1@news.povray.org>,
stephen parkinson <ste### [at] zmemw16demoncouk> wrote:
> pls find attached a build log and a modified optout.h
> apologies for size
Don't apologize, just don't post it here! Put posts with attachments
where they belong, in the binary groups. In this instance, the proper
group is povray.binaries.programming.
--
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: <chr### [at] tagpovrayorg>
http://tag.povray.org/
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Christoph Hormann wrote:
> stephen parkinson wrote:
>
>> [...]
>>
>> pls find attached a build log and a modified optout.h
>> apologies for size
>
>
> Very funny.
>
> You should read the posting guidelines in p.a.f-a-q. Attachments should
> not be posted in this group. I can't find a reason why all this stuff
> could be of any use for anyone anyway.
>
> Christoph
>
apologies, i did try to reply off list
and asked for a correct address to avoid a spam-bot reply
i think i posted this reply a bit prematurely in response to the spam-
bot reply
he was asking for howto compile instructions and install for user fred,
so i did
once again apologies, won't happen again
stephen
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In article <Xns94DC9D68E435Fraf256com@203.29.75.35>, "Rafal 'Raf256' Maj"
<spa### [at] raf256com> wrote:
> - what commend from console write to compile from sources povray?
Not "commend", it is spelled "command" and that is still the wrong word. In
a programming language this is called "function". There is no problem with
making spelling mistakes, but please try to learn at least the basic English
terms and don't use them randomly throughout your message - it would make
reading your posts much easier!
> - with *.c file is responsible for interpolation in denisty_map
As density is a pattern, it would make sense to look at where all pattern
functions are implemented - in the files with just that name ;-)
> - can I get povray beta 4 source code,
No, obviously we do not make beta source code available if we don't want
non-time-limited beta versions. Use POV-Ray 3.5 source code to make your
patches or just wait a few more weeks for the 3.6 source code release.
> since I want to try to fix bug
> Xns94DB1FBCC42DAraf256com@203.29.75.35 (see below)
This isn't a bug at all.
> - whitch code is responsible for parsing density_map interpolation options,
> with funcion is used to "throw" parse-error?
This is really easy to find...
Thorsten
____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trfde
Visit POV-Ray on the web: http://mac.povray.org
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tho### [at] trfde news:4095e92c$1@news.povray.org
> Not "commend", it is spelled "command" and that is still the wrong
> word. In a programming language this is called "function". There is
> no problem with making spelling mistakes, but please try to learn at
> least the basic English terms and don't use them randomly throughout
> your message - it would make reading your posts much easier!
Some of us dont have too much time and I assumed that small spelings errors
want confuse anyone, especialy in advanced group like this one.
>> - with *.c file is responsible for interpolation in denisty_map
> As density is a pattern, it would make sense to look at where all
> pattern functions are implemented - in the files with just that name
> ;-)
> This isn't a bug at all.
As You wrote in beta-test, this is new type of interpolation.
But its results are realy odd IMHO. I.e. galaxy.df3 looks very strange when
rendered with that interpolation. IMHO this code should be double-checked.
Btw, no chance of incorporating most important innovations from i.e. SDLPov
(like HDR) into 3.6 :( ?
--
http://www.raf256.com/3d/
Rafal Maj 'Raf256', home page - http://www.raf256.com/me/
Computer Graphics
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On 1 May 2004 09:29:55 -0400, "Rafal 'Raf256' Maj" <spa### [at] raf256com> wrote:
>- with *.c file is responsible for interpolation in denisty_map
http://megapov.inetart.net/manual/internals.html#architecture
> - whitch code is responsible for parsing density_map interpolation options,
Probably you are looking for such cryptic name like
"Parse_Media_Density_Pattern" and ...
> with funcion is used to "throw" parse-error?
... "Parse_Error"
ABX
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