![](/i/fill.gif) |
![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
On Mon, 05 Jul 2010 22:20:09 +0100, Orchid XP v8 wrote:
> http://www.teamfortress.com/loosecanon/index.html
>
> Check this lot out...
>
> Damn, I wish to hell I had the skill to just casually doodle stuff like
> that whenever I wanted. :-P
What says that this was casually doodled? It could well be that it came
with decades of training and that each panel took hours of work to
complete. AFAIK, you have no way of knowing that it was sketched
casually nor in a relatively short period of time.
Or do you know the artist?
Jim
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
>> Damn, I wish to hell I had the skill to just casually doodle stuff like
>> that whenever I wanted. :-P
>
> That guy probably sucks at Haskell though, and maybe can't tell the
> black keys from the white ones on an organ ;-)
Oddly enough, many organs have the black keys and the white keys swapped
- as do many historic harpsichords. Apparently the "original"
arrangement for a keyboard was to have black for the natural notes. The
modern convention for using white developed later.
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
> What says that this was casually doodled?
Nothing concrete. On the other hand, the frequency with which these
things appear suggests that it can't be a 2,000 hour masterpiece...
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
On Tue, 06 Jul 2010 07:32:48 +0100, Orchid XP v8 wrote:
>> What says that this was casually doodled?
>
> Nothing concrete. On the other hand, the frequency with which these
> things appear suggests that it can't be a 2,000 hour masterpiece...
Some artists struggle but persevere, others do have a natural
knack....And many have to be trained.
Jim
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
>>> What says that this was casually doodled?
>> Nothing concrete. On the other hand, the frequency with which these
>> things appear suggests that it can't be a 2,000 hour masterpiece...
>
> Some artists struggle but persevere, others do have a natural
> knack....And many have to be trained.
Well, these guys do work for Valve Corporation, so...
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
On Tue, 06 Jul 2010 20:57:43 +0100, Orchid XP v8 wrote:
>>>> What says that this was casually doodled?
>>> Nothing concrete. On the other hand, the frequency with which these
>>> things appear suggests that it can't be a 2,000 hour masterpiece...
>>
>> Some artists struggle but persevere, others do have a natural
>> knack....And many have to be trained.
>
> Well, these guys do work for Valve Corporation, so...
So they may actually have spent years learning how to draw. ;-)
Jim
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
>>> Some artists struggle but persevere, others do have a natural
>>> knack....And many have to be trained.
>> Well, these guys do work for Valve Corporation, so...
>
> So they may actually have spent years learning how to draw. ;-)
I spent a whole year "learning to draw". As far as I can tell, I learned
absolutely nothing. (The book didn't really help either...)
Actually, no, that's not quite true. I learned why drawing is even hard
in the first place: because humans see things as 3D objects, not 2D
figures. And that means that when you try to copy something, you take
the 2D image, mentally convert it to 3D, and then try to convert back to
2D by hand... which doesn't work at all. The solution is to directly
draw what the eye sees, not what the mind interprets.
Of course, I still have *no frickin' clue* how to do that.
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
On Wed, 07 Jul 2010 18:32:19 +0100, Orchid XP v8 wrote:
>>>> Some artists struggle but persevere, others do have a natural
>>>> knack....And many have to be trained.
>>> Well, these guys do work for Valve Corporation, so...
>>
>> So they may actually have spent years learning how to draw. ;-)
>
> I spent a whole year "learning to draw". As far as I can tell, I learned
> absolutely nothing. (The book didn't really help either...)
>
> Actually, no, that's not quite true. I learned why drawing is even hard
> in the first place: because humans see things as 3D objects, not 2D
> figures. And that means that when you try to copy something, you take
> the 2D image, mentally convert it to 3D, and then try to convert back to
> 2D by hand... which doesn't work at all. The solution is to directly
> draw what the eye sees, not what the mind interprets.
>
> Of course, I still have *no frickin' clue* how to do that.
I've spent the occasional time trying to learn to draw as well. There's
a difference between taking one class and spending *years* honing a
skill. Itzhak Perlman, for example, is a world-class violinist. You
don't seriously think he doesn't spend several hours a day practicing,
but just gets up on stage and performs without any preparation at all,
even with his decades of experience, do you?
Jim
Jim
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
>> Actually, no, that's not quite true. I learned why drawing is even hard
>> in the first place: because humans see things as 3D objects, not 2D
>> figures. And that means that when you try to copy something, you take
>> the 2D image, mentally convert it to 3D, and then try to convert back to
>> 2D by hand... which doesn't work at all. The solution is to directly
>> draw what the eye sees, not what the mind interprets.
>>
>> Of course, I still have *no frickin' clue* how to do that.
>
> I've spent the occasional time trying to learn to draw as well. There's
> a difference between taking one class and spending *years* honing a
> skill. Itzhak Perlman, for example, is a world-class violinist. You
> don't seriously think he doesn't spend several hours a day practicing,
> but just gets up on stage and performs without any preparation at all,
> even with his decades of experience, do you?
I read somewhere (don't remember which book now) that you need 10000 hours
of experience in something to become an expert. Apparently if you research
many "experts" (including famous sports people, business men, artists etc),
almost all have surpassed the magic 10K hour mark.
So don't expect to do a 2 hour class for 52 weeks and become like them!
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
"scott" <sco### [at] scott com> wrote:
> I read somewhere (don't remember which book now) that you need 10000 hours
> of experience in something to become an expert. Apparently if you research
> many "experts" (including famous sports people, business men, artists etc),
> almost all have surpassed the magic 10K hour mark.
Outliers, by Malcolm Gladwell. Good book, very interesting, especially the Bill
Gates example.
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |