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>> Yeah. Well it's not complaining the filesystem is broken, it claims
>> that there *is* not filesystem at all. That's what I find so puzzling...
>
> Right. The superblock (i.e., the boot block) holds a table that says
> where the file system is, how many blocks are in it, which block the
> root directory starts on, and so on. If that got wiped, then no, you
> don't have any file system. :)
I can see how that would be. What I don't see is why the hell you would
ever be writing data to anywhere near this location...
That again, I have no idea how FAT works.
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
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Orchid XP v8 wrote:
> I can see how that would be. What I don't see is why the hell you would
> ever be writing data to anywhere near this location...
Flash isn't like a disk drive. It's electronic. If you zap the
electronics by (for example) pulling it out while it's writing, I don't
know what it would mess up.
And, as I said, there *is* a flag somewhere, I think, that says whether
the disk needs to be checked when remounted. I *think* that's in the
root block.
--
Darren New / San Diego, CA, USA (PST)
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> The most insidious I've found is some games have a 60 minute trial period.
> You'll be happily playing the game and Bang! you're kicked out at 1 hour
> with a message saying "You can continue playing if you pay up, NOW."
A lot of mobile phones I've seen recently have game demos that run for
*seconds*, not minutes!
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scott wrote:
>
> A lot of mobile phones I've seen recently have game demos that run for
> *seconds*, not minutes!
>
How can you form an impression of a game in seconds of gameplay?
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>> A lot of mobile phones I've seen recently have game demos that run for
>> *seconds*, not minutes!
>
> How can you form an impression of a game in seconds of gameplay?
It's a game for a mobile phone. How good can it possibly be?
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
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> It's a game for a mobile phone. How good can it possibly be?
I dunno, I've spent hours playing the 3D golf game that came on my phone.
And even back in the days of black and white low resolution screens, I
played the snake game and that bantumi???? game for ages. You don't always
need a multi-GHz CPU and 100W GPU to run a good game.
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scott wrote:
>> It's a game for a mobile phone. How good can it possibly be?
>
> I dunno, I've spent hours playing the 3D golf game that came on my
> phone. And even back in the days of black and white low resolution
> screens, I played the snake game and that bantumi???? game for ages.
> You don't always need a multi-GHz CPU and 100W GPU to run a good game.
What do you mean "back in the days"?
Well anyway, my new phone's Soduku kept me busy for all of about 3
minutes, and then I got fed up of the awkward controls and tiny display.
Games don't have to be complex to be fun. (Tetris, anyone?) They *do*
however need to be sufficiently devoid of irritating features like being
hard to control or hard to see.
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
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And lo on Tue, 26 Aug 2008 20:40:09 +0100, Eero Ahonen
<aer### [at] removethis zbxt net invalid> did spake, saying:
> Invisible wrote:
>> Even so, you would think there would have to be some kind of *cause*
>> for this. The broken drive has been tried on another machine and found
>> to not work there either. However, the person made a comment about a
>> second USB drive having recently failed in exactly the same way. This
>> makes me rather suspicious...
>>
>
> She might be removing[1] them without removing[2] them.
>
> [1] Physically
> [2] By the eject -command
But I thought the default option on XP was to allow that. Even if she had
physically removed it the next time it was plugged in it would complain
and ask if you wanted to run chkdsk.
--
Phil Cook
--
I once tried to be apathetic, but I just couldn't be bothered
http://flipc.blogspot.com
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Invisible wrote:
> What do you mean "back in the days"?
An old Nokia color screen phone I had had some sort of platform-style
game that was pretty addicting, controls made sense, too.
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Phil Cook wrote:
>
> But I thought the default option on XP was to allow that. Even if she
> had physically removed it the next time it was plugged in it would
> complain and ask if you wanted to run chkdsk.
>
Allowing it is theoretically possible, yes. If the filesystem is running
synced, you can remove the USB-drive from the computer when there is no
visual indication of usage of the USB-drive (this might be the default
on XP, yes). If the filesystem is not running synced, the devices really
needs to be ejected, since rest of the data will be written at the
eject. Anyway, if you remove the drive from the computer when the
computer is writing on it, you will have at least something corrupted -
no matter if the drive is synced (and you have visual indication on
screen) or not.
In easy language: if there's copying going on oslt, *DO NOT* remove the
drive.
--
Eero "Aero" Ahonen
http://www.zbxt.net
aer### [at] removethis zbxt net invalid
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