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Stephen wrote:
> What part of "don't" do you not understand, Andrew? ;)
Um... the abbreviated part? :-}
> We've met, did I look like "an interested in games" type of person?
> On second thoughts, don't answer that :)
Well gee, I don't know. I mean I got the impression... oh wait, you said
DON'T answer that? ;-)
Heh. well screw the game. I just find the idea of a guy casually having
a beer and a sing-song in the middle of a warzone kinda humurous...
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
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Invisible wrote:
> For example: How am I gonna stop some big bean mutha hubba from tearing
> me a new, structurally superflous behind? The answer: Use a gun. And if
> they don't work: Use MORE gun.
Reminds me of an old #xml channel topic. "XML is like violence. If it
doesn't solve the problem, use more."
(I don't agree with it)
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On Fri, 30 May 2008 16:08:46 +0100, Invisible <voi### [at] devnull> wrote:
>
>Heh. well screw the game. I just find the idea of a guy casually having
>a beer and a sing-song in the middle of a warzone kinda humurous...
Yeah, I would not have thought that war zones were the best place for
a boozy sing song. Unless it was
Spam, spam, spam, spam, spam, spam, baked beans, spam, spam, spam and
spam
Spam, sausage, spam, spam, spam, bacon, spam, tomato and spam
--
Regards
Stephen
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Nicolas Alvarez wrote:
> Reminds me of an old #xml channel topic. "XML is like violence. If it
> doesn't solve the problem, use more."
>
> (I don't agree with it)
"Sometimes, you have a problem, and you think 'hey, I could solve this
using Perl!' And then you have TWO problems..." ;-)
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
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Invisible <voi### [at] devnull> wrote:
> "Real-world problems are simply degenerate cases of pure mathematical
> problems."
Not related, but saw this today:
"Any sufficiently advanced magic is indistinguishable from technology"
-- Larry Niven's corollary to Clarke's Third Law.
--
- Warp
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Mueen Nawaz wrote:
> And that theory is simply mathematically invalid (at least with the
> current state of mathematics).
I gave up when I learned what "spin 2" particles actually means. :-)
--
Darren New / San Diego, CA, USA (PST)
"That's pretty. Where's that?"
"It's the Age of Channelwood."
"We should go there on vacation some time."
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On 30 May 2008 11:34:54 -0400, Warp <war### [at] tagpovrayorg> wrote:
>Invisible <voi### [at] devnull> wrote:
>> "Real-world problems are simply degenerate cases of pure mathematical
>> problems."
>
> Not related, but saw this today:
>
>"Any sufficiently advanced magic is indistinguishable from technology"
> -- Larry Niven's corollary to Clarke's Third Law.
That brought a smile to my face.
--
Regards
Stephen
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Invisible wrote:
> Stephen wrote:
>
>> Obviously not an engineer. :)
>
> Hmm... so is "software engineer" not an engineer then? ;-)
>
definitely not. Engineer is (at least here in the Netherlands and the
US) a protected title. You are not allowed to call yourself an engineer
unless you have passed a final exam in one of the certified engineering
courses. It is therefor not hard to prove that nearly all software
engineers are breaking the law. I know the IEEE (of which I am an
associate member, because I am not an engineer) finds the software
engineers a treat to the perception of engineers by laymen. IIRC the
practice is so wide spread that they think it has become impossible to
enforce the law in these cases. That does not stop them from being annoyed.
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Warp wrote:
> "Any sufficiently advanced magic is indistinguishable from technology"
> -- Larry Niven's corollary to Clarke's Third Law.
How true it is... ;-)
[...for example, I am speakin to a person I've never met, who is
currently in a country I've never visited. Cavemen would be astounded!]
In our lab, some joker put the following on the wall:
"Statinger's Law: It works better if you plug it in."
"Horner's Five Thumb Postulate: Experience varies directly with
equipment ruined."
"Snells Rule: Whatever we did, that was what we planned to do."
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
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Warp wrote:
> Invisible <voi### [at] devnull> wrote:
>> "Real-world problems are simply degenerate cases of pure mathematical
>> problems."
>
> Not related, but saw this today:
>
> "Any sufficiently advanced magic is indistinguishable from technology"
> -- Larry Niven's corollary to Clarke's Third Law.
>
Hmm apparently a cookie thread. let's add another one:
I got this fortune cookie less than 24 hours ago:
"Our government has kept us in a perpetual state of fear -- kept us in
a continuous stampede of patriotic fervor -- with the cry of grave
national emergency... Always there has been some terrible evil to
gobble us up if we did not blindly rally behind it by furnishing the
exorbitant sums demanded. Yet, in retrospect, these disasters seem
never to have happened, seem never to have been quite real."
-- General Douglas MacArthur, 1957
(Possibly one of the offensive cookies)
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