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Wow, congratulations Rune! Good luck on the visit. I hope all goes well for you.
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St. wrote:
> Hey Rune, well done! Nice feeling, eh? ;)
Yes, indeed. :)
> Hmm, I didn't do the download thing, but I can tell from the images
> that the editor is 'very' similar to SandBox2 from Crytek apart from the
> graphics.
>
> How come they haven't implemented IK yet? Or, they have, but they want
> you to improve it?
No, they haven't at all, although the user can implement it himself through
scripting by manipulating the bone transforms directly.
Although their product is great, they're still a relatively new company and
they're very sparse on resources - they don't even have the editor available
for Windows yet - only Mac! But they're working on it. It's less than two
months since they released Unity 2.0, which was a huge improvement over the
previous version.
So basically, they don't have the resources to do everything at once, and
since there's also many ways one can go about implementing IK, it's probably
a good candidate for a feature where some student work and research is
useful.
> And as for the networking thing, the only thing I can say is to
> listen to them carefully as I'm sure you already know.
Yeah, thanks. :) Fortunately that part comes naturally to me.
Rune
--
http://runevision.com
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Well done, certainly sounds very exciting. Just goes to show that you never
know what might happen wherever you go!
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"Rune" <aut### [at] runevisioncom> wrote:
> A week ago
[snip]
Nice one Rune! I hope that things work out for you. Will your degree be a Master
of Science or M$? :)
Stephen
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Rune wrote:
> Within 24 hours I got a very warm welcome, an encouragement from one company
Congrats, and good luck! Don't talk too much! :-)
--
Darren New / San Diego, CA, USA (PST)
It's not feature creep if you put it
at the end and adjust the release date.
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"Stephen" wrote:
> Nice one Rune! I hope that things work out for you.
Thank you. :)
> Will your degree be a Master of Science or M$? :)
No, actually not. It will be a Master of Information Studies and Multimedia
with specialization in Games Programming. I did study computer science for
one year before I decided it wasn't for me, and begun at information studies
instead. Basically, the approach to programming in my education is less
hardcore than in computer science, while being more cross discipline
oriented instead. More info on the path I took here:
http://runevision.com/welcome/aboutme/#29
Rune
--
http://runevision.com
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"Kyle" wrote:
> Wow, congratulations Rune! Good luck on the visit. I hope all goes well
> for you.
Thanks. :)
Rune
--
http://runevision.com
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"scott" wrote:
> Well done, certainly sounds very exciting. Just goes to show that
> you never know what might happen wherever you go!
Indeed. :)
Rune
--
http://runevision.com
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"Darren New" wrote:
> Rune wrote:
>> Within 24 hours I got a very warm welcome, an encouragement from one
>> company
>
> Congrats, and good luck! Don't talk too much! :-)
Well, I tend to think that as long as it's dialogue and not monologue,
talking doesn't hurt. :) I think that asking good questions can be better
than to just nod all the time. ;)
Rune
--
http://runevision.com
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On Thu, 29 Nov 2007 20:24:02 +0100, "Rune" <aut### [at] runevisioncom> wrote:
>I think that asking good questions can be better
>than to just nod all the time. ;)
Absolutely. That's one think I look for when I interview applicants.
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