POV-Ray : Newsgroups : povray.off-topic : Almost head hunted Server Time
14 Nov 2024 20:54:17 EST (-0500)
  Almost head hunted (Message 3 to 12 of 12)  
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From: Kyle
Subject: Re: Almost head hunted
Date: 28 Nov 2007 23:40:23
Message: <uigsk3dmj2qfjhlhn5lu7jiv389tlsabt7@4ax.com>
Wow, congratulations Rune!  Good luck on the visit.  I hope all goes well for you.


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From: Rune
Subject: Re: Almost head hunted
Date: 29 Nov 2007 02:15:19
Message: <474e6707$1@news.povray.org>
St. wrote:
>     Hey Rune, well done! Nice feeling, eh?  ;)

Yes, indeed. :)

>    Hmm, I didn't do the download thing, but I can tell from the images 
> that the editor is 'very' similar to SandBox2 from Crytek apart from the 
> graphics.
>
>     How come they haven't implemented IK yet? Or, they have, but they want 
> you to improve it?

No, they haven't at all, although the user can implement it himself through 
scripting by manipulating the bone transforms directly.

Although their product is great, they're still a relatively new company and 
they're very sparse on resources - they don't even have the editor available 
for Windows yet - only Mac! But they're working on it. It's less than two 
months since they released Unity 2.0, which was a huge improvement over the 
previous version.

So basically, they don't have the resources to do everything at once, and 
since there's also many ways one can go about implementing IK, it's probably 
a good candidate for a feature where some student work and research is 
useful.

>      And as for the networking thing, the only thing I can say is to 
> listen to them carefully as I'm sure you already know.

Yeah, thanks. :) Fortunately that part comes naturally to me.

Rune
-- 
http://runevision.com


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From: scott
Subject: Re: Almost head hunted
Date: 29 Nov 2007 02:48:00
Message: <474e6eb0$1@news.povray.org>
Well done, certainly sounds very exciting.  Just goes to show that you never 
know what might happen wherever you go!


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From: Stephen
Subject: Re: Almost head hunted
Date: 29 Nov 2007 11:05:00
Message: <web.474ee260e3901a00726bd13c0@news.povray.org>
"Rune" <aut### [at] runevisioncom> wrote:
> A week ago
[snip]

Nice one Rune! I hope that things work out for you. Will your degree be a Master
of Science or M$? :)


Stephen


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From: Darren New
Subject: Re: Almost head hunted
Date: 29 Nov 2007 11:26:08
Message: <474ee820$1@news.povray.org>
Rune wrote:
> Within 24 hours I got a very warm welcome, an encouragement from one company 

Congrats, and good luck!  Don't talk too much! :-)

-- 
   Darren New / San Diego, CA, USA (PST)
     It's not feature creep if you put it
     at the end and adjust the release date.


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From: Rune
Subject: Re: Almost head hunted
Date: 29 Nov 2007 14:13:59
Message: <474f0f77$1@news.povray.org>
"Stephen" wrote:
> Nice one Rune! I hope that things work out for you.

Thank you. :)

> Will your degree be a Master of Science or M$? :)

No, actually not. It will be a Master of Information Studies and Multimedia 
with specialization in Games Programming. I did study computer science for 
one year before I decided it wasn't for me, and begun at information studies 
instead. Basically, the approach to programming in my education is less 
hardcore than in computer science, while being more cross discipline 
oriented instead. More info on the path I took here: 
http://runevision.com/welcome/aboutme/#29

Rune
-- 
http://runevision.com


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From: Rune
Subject: Re: Almost head hunted
Date: 29 Nov 2007 14:14:45
Message: <474f0fa5$1@news.povray.org>
"Kyle" wrote:
> Wow, congratulations Rune!  Good luck on the visit.  I hope all goes well 
> for you.

Thanks. :)

Rune
-- 
http://runevision.com


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From: Rune
Subject: Re: Almost head hunted
Date: 29 Nov 2007 14:17:58
Message: <474f1066$1@news.povray.org>
"scott" wrote:
> Well done, certainly sounds very exciting.  Just goes to show that
> you never know what might happen wherever you go!

Indeed. :)

Rune
-- 
http://runevision.com


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From: Rune
Subject: Re: Almost head hunted
Date: 29 Nov 2007 14:24:02
Message: <474f11d2$1@news.povray.org>
"Darren New" wrote:
> Rune wrote:
>> Within 24 hours I got a very warm welcome, an encouragement from one 
>> company
>
> Congrats, and good luck!  Don't talk too much! :-)

Well, I tend to think that as long as it's dialogue and not monologue, 
talking doesn't hurt. :) I think that asking good questions can be better 
than to just nod all the time. ;)

Rune
-- 
http://runevision.com


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From: Kyle
Subject: Re: Almost head hunted
Date: 29 Nov 2007 16:22:22
Message: <r3buk3l1hk6ep5h8kae0b6oro2ull99mjd@4ax.com>
On Thu, 29 Nov 2007 20:24:02 +0100, "Rune" <aut### [at] runevisioncom> wrote:

>I think that asking good questions can be better 
>than to just nod all the time. ;)

Absolutely.  That's one think I look for when I interview applicants.


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