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St. wrote:
> Hey Rune, well done! Nice feeling, eh? ;)
Yes, indeed. :)
> Hmm, I didn't do the download thing, but I can tell from the images
> that the editor is 'very' similar to SandBox2 from Crytek apart from the
> graphics.
>
> How come they haven't implemented IK yet? Or, they have, but they want
> you to improve it?
No, they haven't at all, although the user can implement it himself through
scripting by manipulating the bone transforms directly.
Although their product is great, they're still a relatively new company and
they're very sparse on resources - they don't even have the editor available
for Windows yet - only Mac! But they're working on it. It's less than two
months since they released Unity 2.0, which was a huge improvement over the
previous version.
So basically, they don't have the resources to do everything at once, and
since there's also many ways one can go about implementing IK, it's probably
a good candidate for a feature where some student work and research is
useful.
> And as for the networking thing, the only thing I can say is to
> listen to them carefully as I'm sure you already know.
Yeah, thanks. :) Fortunately that part comes naturally to me.
Rune
--
http://runevision.com
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