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Hi
Is it possible to write custom shaders from scratch with Pov-ray`s language? Is
this something that can be done only by patching the code base?
thanks
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Am 26.06.2011 08:02, schrieb kursad:
> Is it possible to write custom shaders from scratch with Pov-ray`s language? Is
> this something that can be done only by patching the code base?
Some typical shader effects can be achieved using POV-Ray's various
patterns, most notably the "aoi" and "slope" patterns. Others can be
achieved by smart preprocessing (e.g. proximity patterns). POV-Ray does
not provide a dedicated shader language though, so for some cases it
might be necessary to get your hands dirty on the source code.
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clipka <ano### [at] anonymousorg> wrote:
> Am 26.06.2011 08:02, schrieb kursad:
> > Is it possible to write custom shaders from scratch with Pov-ray`s language? Is
> > this something that can be done only by patching the code base?
>
> Some typical shader effects can be achieved using POV-Ray's various
> patterns, most notably the "aoi" and "slope" patterns. Others can be
> achieved by smart preprocessing (e.g. proximity patterns). POV-Ray does
> not provide a dedicated shader language though, so for some cases it
> might be necessary to get your hands dirty on the source code.
clipka, thanks for your answer. I was thinking about writing things like simple
specular shaders, minneart shader etc for tests.
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On 26/06/2011 8:02, kursad wrote:
> Hi
>
> Is it possible to write custom shaders from scratch with Pov-ray`s language? Is
> this something that can be done only by patching the code base?
there used to be an unofficial version of POV-Ray, I believe it was
called POVMan, which allowed you to use Renderman-shaders in POV-Ray.
If it still exists, it's probably hopelessly outdated by now, but still,
it might good enough for you.
Let's see if I can find an url for you... nope, seems to be gone. But I
might still have the installation-files somewhere, let's see!
hmm, can't find it, sorry :(
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Zeger Knaepen wrote:
> there used to be an unofficial version of POV-Ray, I believe it was
> called POVMan, which allowed you to use Renderman-shaders in POV-Ray.
Incredibly enough people keep snapshots of the internet around ;)
http://web.archive.org/web/20071227093052/http://www.aetec.ee/fv/vkhomep.nsf/dd5cab6801f1723585256474005327c8/3a82f711cb03c4794225693d00549306?OpenDocument
Also, the living net still seems to have something on the clothray page
http://tofbouf.free.fr/clothray/wpovman0714.zip
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