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From: incognito
Subject: For JMV (re: jigsaw puzzle)
Date: 17 Aug 2004 16:20:00
Message: <web.41226795315dc6d455d024bf0@news.povray.org>
Hi,

I thought I would start another thread on this topic since the order of the
other one was becoming difficult to follow. I was wondering if the internal
pieces on the left and top edges are intentional or if it is just too
difficult to make them all edge pieces on those sides?

Thank you.


Post a reply to this message

From: JWV
Subject: Re: For JMV (re: jigsaw puzzle)
Date: 17 Aug 2004 16:26:57
Message: <41226a11@news.povray.org>
Hi,

Well, it is possible to make edge pieces, but my image was just meant to
illustrate the method to create different pieces. As you can see in the
code, the puzzle does not consist out of sepperate pieces, but it's one big
box, with lines cut of it. You can make the box 1 unit bigger at each side,
to create the edge pieces. Of course you should tweak the while() loops for
the cut-outs, but i'll leave that for you :-P.

JWV
"incognito" <nomail@nomail> wrote in message
news:web.41226795315dc6d455d024bf0@news.povray.org...
> Hi,
>
> I thought I would start another thread on this topic since the order of
the
> other one was becoming difficult to follow. I was wondering if the
internal
> pieces on the left and top edges are intentional or if it is just too
> difficult to make them all edge pieces on those sides?
>
> Thank you.
>
>


Post a reply to this message

From: incognito
Subject: Re: For JMV (re: jigsaw puzzle)
Date: 17 Aug 2004 17:45:00
Message: <web.41227bcf8439f8c655d024bf0@news.povray.org>
Sounds good.

Thanks again.

"JWV" <jwv|at|planet.nl> wrote:
> Hi,
>
> Well, it is possible to make edge pieces, but my image was just meant to
> illustrate the method to create different pieces. As you can see in the
> code, the puzzle does not consist out of sepperate pieces, but it's one big
> box, with lines cut of it. You can make the box 1 unit bigger at each side,
> to create the edge pieces. Of course you should tweak the while() loops for
> the cut-outs, but i'll leave that for you :-P.
>
> JWV
> "incognito" <nomail@nomail> wrote in message
> news:web.41226795315dc6d455d024bf0@news.povray.org...
> > Hi,
> >
> > I thought I would start another thread on this topic since the order of
> the
> > other one was becoming difficult to follow. I was wondering if the
> internal
> > pieces on the left and top edges are intentional or if it is just too
> > difficult to make them all edge pieces on those sides?
> >
> > Thank you.
> >
> >


Post a reply to this message

From: incognito
Subject: Re: For JMV (re: jigsaw puzzle)
Date: 18 Aug 2004 14:35:00
Message: <web.4123a1198439f8c655d024bf0@news.povray.org>
Hi,

I was wondering if there was a general algorithm that you based this on out
on the Web somewhere or if this is just something you came up with? This is
only my second trace in POV-ray and if I could see pseudocode, that would
probably help me to understand better so that I can orient it differently
for my purpose.

If you came up w/this yourself, don't worry about it.

Thanks a lot.

"incognito" <nomail@nomail> wrote:
> Sounds good.
>
> Thanks again.
>
> "JWV" <jwv|at|planet.nl> wrote:
> > Hi,
> >
> > Well, it is possible to make edge pieces, but my image was just meant to
> > illustrate the method to create different pieces. As you can see in the
> > code, the puzzle does not consist out of sepperate pieces, but it's one big
> > box, with lines cut of it. You can make the box 1 unit bigger at each side,
> > to create the edge pieces. Of course you should tweak the while() loops for
> > the cut-outs, but i'll leave that for you :-P.
> >
> > JWV
> > "incognito" <nomail@nomail> wrote in message
> > news:web.41226795315dc6d455d024bf0@news.povray.org...
> > > Hi,
> > >
> > > I thought I would start another thread on this topic since the order of
> > the
> > > other one was becoming difficult to follow. I was wondering if the
> > internal
> > > pieces on the left and top edges are intentional or if it is just too
> > > difficult to make them all edge pieces on those sides?
> > >
> > > Thank you.
> > >
> > >


Post a reply to this message

From: JWV
Subject: Re: For JMV (re: jigsaw puzzle)
Date: 18 Aug 2004 16:56:17
Message: <4123c271$1@news.povray.org>
The code is basicly build up like this:

[camera, background etc.]

[make a box]

[make a double while loop which creates shapes to be cut out of the box]

[make the shapes, and move them into position, using the while loop variable
(O, and rotate randomly)]

[end the while loops]

[place a sphere for no reason]

While loops can be used in many ways, i mainly use them to create a large
amount of the same objects (I like doing that, don't know why)

Is that (double while loop) what you mean by "pseudo-code"?


Greetings,

JWV (it's with a W :-))



"incognito" <nomail@nomail> wrote in message
news:web.4123a1198439f8c655d024bf0@news.povray.org...
> Hi,
>
> I was wondering if there was a general algorithm that you based this on
out
> on the Web somewhere or if this is just something you came up with? This
is
> only my second trace in POV-ray and if I could see pseudocode, that would
> probably help me to understand better so that I can orient it differently
> for my purpose.
>
> If you came up w/this yourself, don't worry about it.
>
> Thanks a lot.
>
> "incognito" <nomail@nomail> wrote:
> > Sounds good.
> >
> > Thanks again.
> >
> > "JWV" <jwv|at|planet.nl> wrote:
> > > Hi,
> > >
> > > Well, it is possible to make edge pieces, but my image was just meant
to
> > > illustrate the method to create different pieces. As you can see in
the
> > > code, the puzzle does not consist out of sepperate pieces, but it's
one big
> > > box, with lines cut of it. You can make the box 1 unit bigger at each
side,
> > > to create the edge pieces. Of course you should tweak the while()
loops for
> > > the cut-outs, but i'll leave that for you :-P.
> > >
> > > JWV
> > > "incognito" <nomail@nomail> wrote in message
> > > news:web.41226795315dc6d455d024bf0@news.povray.org...
> > > > Hi,
> > > >
> > > > I thought I would start another thread on this topic since the order
of
> > > the
> > > > other one was becoming difficult to follow. I was wondering if the
> > > internal
> > > > pieces on the left and top edges are intentional or if it is just
too
> > > > difficult to make them all edge pieces on those sides?
> > > >
> > > > Thank you.
> > > >
> > > >
>
>
>
>


Post a reply to this message

From: incognito
Subject: Re: For JMV (re: jigsaw puzzle)
Date: 18 Aug 2004 22:35:00
Message: <web.412411ab8439f8c655d024bf0@news.povray.org>
Yeah, I noticed the W after I posted. Sorry about that.

Yeah, I get the big picture of what is being done. It is the little picture
that I want to understand - the making of the shapes themselves. I guess
I've forgotten some of the geometry w/toruses, etc. It's been a while since
I had even the last calculus class and the last scene I made in POV-Ray
(more recently) was all cylinders and spheres so not much math there. I
will try to catch up on that.

Eventually, I would like to create original (I actually need to do that
cause I'm going to do something surreal w/this scene) images on each puzzle
and then to be able to make the puzzles appear to lay flat on a table but
that is a while off.

Thanks,

ZK

"JWV" <jwv|at|planet.nl> wrote:
> The code is basicly build up like this:
>
> [camera, background etc.]
>
> [make a box]
>
> [make a double while loop which creates shapes to be cut out of the box]
>
> [make the shapes, and move them into position, using the while loop variable
> (O, and rotate randomly)]
>
> [end the while loops]
>
> [place a sphere for no reason]
>
> While loops can be used in many ways, i mainly use them to create a large
> amount of the same objects (I like doing that, don't know why)
>
> Is that (double while loop) what you mean by "pseudo-code"?
>
>
> Greetings,
>
> JWV (it's with a W :-))
>
>
>
> "incognito" <nomail@nomail> wrote in message
> news:web.4123a1198439f8c655d024bf0@news.povray.org...
> > Hi,
> >
> > I was wondering if there was a general algorithm that you based this on
> out
> > on the Web somewhere or if this is just something you came up with? This
> is
> > only my second trace in POV-ray and if I could see pseudocode, that would
> > probably help me to understand better so that I can orient it differently
> > for my purpose.
> >
> > If you came up w/this yourself, don't worry about it.
> >
> > Thanks a lot.
> >
> > "incognito" <nomail@nomail> wrote:
> > > Sounds good.
> > >
> > > Thanks again.
> > >
> > > "JWV" <jwv|at|planet.nl> wrote:
> > > > Hi,
> > > >
> > > > Well, it is possible to make edge pieces, but my image was just meant
> to
> > > > illustrate the method to create different pieces. As you can see in
> the
> > > > code, the puzzle does not consist out of sepperate pieces, but it's
> one big
> > > > box, with lines cut of it. You can make the box 1 unit bigger at each
> side,
> > > > to create the edge pieces. Of course you should tweak the while()
> loops for
> > > > the cut-outs, but i'll leave that for you :-P.
> > > >
> > > > JWV
> > > > "incognito" <nomail@nomail> wrote in message
> > > > news:web.41226795315dc6d455d024bf0@news.povray.org...
> > > > > Hi,
> > > > >
> > > > > I thought I would start another thread on this topic since the order
> of
> > > > the
> > > > > other one was becoming difficult to follow. I was wondering if the
> > > > internal
> > > > > pieces on the left and top edges are intentional or if it is just
> too
> > > > > difficult to make them all edge pieces on those sides?
> > > > >
> > > > > Thank you.
> > > > >
> > > > >
> >
> >
> >
> >


Post a reply to this message

From: incognito
Subject: Re: For JMV (re: jigsaw puzzle)
Date: 22 Aug 2004 15:30:00
Message: <web.4128f3678439f8c655d024bf0@news.povray.org>
Hi,

I was wondering if you have any suggestions on changing the orientation?

Thanks.

"incognito" <nomail@nomail> wrote:
> Yeah, I noticed the W after I posted. Sorry about that.
>
> Yeah, I get the big picture of what is being done. It is the little picture
> that I want to understand - the making of the shapes themselves. I guess
> I've forgotten some of the geometry w/toruses, etc. It's been a while since
> I had even the last calculus class and the last scene I made in POV-Ray
> (more recently) was all cylinders and spheres so not much math there. I
> will try to catch up on that.
>
> Eventually, I would like to create original (I actually need to do that
> cause I'm going to do something surreal w/this scene) images on each puzzle
> and then to be able to make the puzzles appear to lay flat on a table but
> that is a while off.
>
> Thanks,
>
> ZK
>
> "JWV" <jwv|at|planet.nl> wrote:
> > The code is basicly build up like this:
> >
> > [camera, background etc.]
> >
> > [make a box]
> >
> > [make a double while loop which creates shapes to be cut out of the box]
> >
> > [make the shapes, and move them into position, using the while loop variable
> > (O, and rotate randomly)]
> >
> > [end the while loops]
> >
> > [place a sphere for no reason]
> >
> > While loops can be used in many ways, i mainly use them to create a large
> > amount of the same objects (I like doing that, don't know why)
> >
> > Is that (double while loop) what you mean by "pseudo-code"?
> >
> >
> > Greetings,
> >
> > JWV (it's with a W :-))
> >
> >
> >
> > "incognito" <nomail@nomail> wrote in message
> > news:web.4123a1198439f8c655d024bf0@news.povray.org...
> > > Hi,
> > >
> > > I was wondering if there was a general algorithm that you based this on
> > out
> > > on the Web somewhere or if this is just something you came up with? This
> > is
> > > only my second trace in POV-ray and if I could see pseudocode, that would
> > > probably help me to understand better so that I can orient it differently
> > > for my purpose.
> > >
> > > If you came up w/this yourself, don't worry about it.
> > >
> > > Thanks a lot.
> > >
> > > "incognito" <nomail@nomail> wrote:
> > > > Sounds good.
> > > >
> > > > Thanks again.
> > > >
> > > > "JWV" <jwv|at|planet.nl> wrote:
> > > > > Hi,
> > > > >
> > > > > Well, it is possible to make edge pieces, but my image was just meant
> > to
> > > > > illustrate the method to create different pieces. As you can see in
> > the
> > > > > code, the puzzle does not consist out of sepperate pieces, but it's
> > one big
> > > > > box, with lines cut of it. You can make the box 1 unit bigger at each
> > side,
> > > > > to create the edge pieces. Of course you should tweak the while()
> > loops for
> > > > > the cut-outs, but i'll leave that for you :-P.
> > > > >
> > > > > JWV
> > > > > "incognito" <nomail@nomail> wrote in message
> > > > > news:web.41226795315dc6d455d024bf0@news.povray.org...
> > > > > > Hi,
> > > > > >
> > > > > > I thought I would start another thread on this topic since the order
> > of
> > > > > the
> > > > > > other one was becoming difficult to follow. I was wondering if the
> > > > > internal
> > > > > > pieces on the left and top edges are intentional or if it is just
> > too
> > > > > > difficult to make them all edge pieces on those sides?
> > > > > >
> > > > > > Thank you.
> > > > > >
> > > > > >
> > >
> > >
> > >
> > >


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