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I used to use a (simple, but effective) rendering program called
Renderise Live, but for some reason it doesn't work on Windows XP.
Hence I need to start learning POV-Script; with any luck POV-Ray will
be around for many more years.
My 3D models collection are all in Wavefront Object format (.OBJ --
probably the most stupid choice of filetype *ever*, as I can't use
them on XP unless I rename them to append a .txt extension), as that
was the only object file type I could find which the modelling program
output as text (the DXFs it created were the binary variety), and thus
the only one I could figure out so I could generate models using
programs of my own.
Is there a program to convert Wavefront .OBJ files into .pov files?
Perhaps an .svg->.pov converter would also be a good idea...
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"Robert Baker" <kor### [at] gmailcom> wrote in message
news:8vscb4lo00auo1mubpu5dtt3u3jgd75cun@4ax.com...
> Is there a program to convert Wavefront .OBJ files into .pov files?
The downloadable PoseRay application converts .obj files to POV-Ray objects.
> Perhaps an .svg->.pov converter would also be a good idea...
SVG is only a 2D graphics format whereas POV-Ray is 3D. The downloadable
InkScape SVG editor can save SVG files directly into POV-Ray format,
creating a series of POV-Ray prism objects to represent the 2D shapes in 3D.
Regards,
Chris B
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Thanks for both of those; I already have Inkscape (and it's great) but
haven't explored its possibilities very much as yet. I must get the
other prog you mentioned.
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On Thu, 28 Aug 2008 10:56:50 +0100, Robert Baker <kor### [at] gmailcom> wrote:
>
>Is there a program to convert Wavefront .OBJ files into .pov files?
PoseRay is a very good program for this.
http://mysite.verizon.net/sfg0000/
--
Regards
Stephen
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From: Christian Froeschlin
Subject: Re: Convert Wavefront OBJect files to POV-Script
Date: 30 Aug 2008 03:40:05
Message: <48b8f955$1@news.povray.org>
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Robert Baker wrote:
> My 3D models collection are all in Wavefront Object format (.OBJ --
> probably the most stupid choice of filetype *ever*, as I can't use
> them on XP unless I rename them to append a .txt extension)
What exactly is your problem with using *.obj files on XP?
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Christian Froeschlin wrote:
> Robert Baker wrote:
>
>> My 3D models collection are all in Wavefront Object format (.OBJ --
>> probably the most stupid choice of filetype *ever*, as I can't use
>> them on XP unless I rename them to append a .txt extension)
>
> What exactly is your problem with using *.obj files on XP?
I was going to ask the same question. I use several programs on my XP
box that both read and write .obj files. Sounds like you've got a "file
association" problem...
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From: William Tracy
Subject: Re: Convert Wavefront OBJect files to POV-Script
Date: 27 Sep 2008 18:56:16
Message: <48deba10$1@news.povray.org>
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Robert Baker wrote:
> Is there a program to convert Wavefront .OBJ files into .pov files?
A dedicated obj -> pov converter is on my to-do list. (Pose-Ray is nice,
but I'm on Linux, and sometimes I just don't want to mess with Wine.)
No promises if/when I'll get to work on it (unless you're willing to
bribe me).
> Perhaps an .svg->.pov converter would also be a good idea...
I believe Inkscape already exports to Pov. As others have mentioned, it
is a strictly 2D format, but Inkscape can be useful for generating
lathes and prisms.
--
William Tracy
afi### [at] gmailcom -- wtr### [at] calpolyedu
Now we know everything there is to know about ML, except how to program!
-- Jeffrey D. Ullman, _Elements of ML Programming_
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Robert Baker <kor### [at] gmailcom> wrote:
> I used to use a (simple, but effective) rendering program called
> Renderise Live, but for some reason it doesn't work on Windows XP.
> Hence I need to start learning POV-Script; with any luck POV-Ray will
> be around for many more years.
>
> My 3D models collection are all in Wavefront Object format (.OBJ --
> probably the most stupid choice of filetype *ever*, as I can't use
> them on XP unless I rename them to append a .txt extension), as that
> was the only object file type I could find which the modelling program
> output as text (the DXFs it created were the binary variety), and thus
> the only one I could figure out so I could generate models using
> programs of my own.
>
> Is there a program to convert Wavefront .OBJ files into .pov files?
> Perhaps an .svg->.pov converter would also be a good idea...
assuming windows = must have a few things for pov
<web.485747fce7b65d90d361a0c10@news.povray.org>
There are many Blender models, couple of stargates in collada and lightwave
Blender loads almost everything -> exports obj
obj -> PoseRay -> povScript.
Couldnt do much til I had:
Imagemagick
Inkscape (image scanner to bezier splines)
Blender
PoseRay
Bezier editor (if previous programs have none, I dont know everything)
wrote my own SVG to POV prism/lathe, and Bezier editor.
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From: William Tracy
Subject: Re: Convert Wavefront OBJect files to POV-Script
Date: 28 Sep 2008 11:29:25
Message: <48dfa2d5$1@news.povray.org>
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alphaQuad wrote:
> Bezier editor (if previous programs have none, I dont know everything)
Inkscape is supposed to do that sort of thing.
--
William Tracy
afi### [at] gmailcom -- wtr### [at] calpolyedu
The flavor of Redcode used in this guide is (mostly) the current de
facto standard, the ICWS '94 Standard Draft with pMARS 0.8 extensions.
(Sort of like the Netscape extensions to HTML... Hmm... Luckily we still
don't have a Microsoft Corewar Simulator. Maybe they think the market's
too small.)
-- Ilmari Karonen, http://vyznev.net/corewar/guide.html
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On Sun, 28 Sep 2008 08:29:26 -0700, William Tracy <wtr### [at] calpolyedu> wrote:
>Luckily we still
>don't have a Microsoft Corewar Simulator.
Corewar? That's going back a bit. Memories hmm!
--
Regards
Stephen
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