I wonder if omeone can help me. I've posted a scene in text.s-f and an image
in p.b.i
I'm obviously doing something wrong - would someone please explain why I
can't see lighter/darker patshes on the plain/wall due to photons through
the "water" ? I'm trying to generate the effect of light bouncing off AND
focusing through the water.
Any help greatly appreciated.
Thanks.
Basiclife
Simon napsal(a):
> I wonder if omeone can help me. I've posted a scene in text.s-f and an image > in p.b.i> > I'm obviously doing something wrong - would someone please explain why I > can't see lighter/darker patshes on the plain/wall due to photons through > the "water" ? I'm trying to generate the effect of light bouncing off AND > focusing through the water.> > Any help greatly appreciated.> > Thanks.> > Basiclife > >
I haven't seen the scene file but:
-set the water as photon target (the first object in the path)
-set the water photon refracting
-set the mirror photon reflecting
-set the wall photon gathering
Jan Dvorak wrote:
> Simon napsal(a):>> I wonder if omeone can help me. I've posted a scene in text.s-f and an >> image in p.b.i>>>> I'm obviously doing something wrong - would someone please explain why >> I can't see lighter/darker patshes on the plain/wall due to photons >> through the "water" ? I'm trying to generate the effect of light >> bouncing off AND focusing through the water.>>>> Any help greatly appreciated.>>>> Thanks.>>>> Basiclife>>> I haven't seen the scene file but:> -set the water as photon target (the first object in the path)
> -set the water photon refracting
My water block is:
hollow on
#if(Photons)
photons {
target
refraction on
reflection on
collect off
}
#end
> -set the wall photon gathering
My wall has:
photons {
collect on
}
I'm not sure I understand what you mean by:
> -set the mirror photon reflecting
As the only mirrored surafce is the water surface which I think covered
with the
reflection on
in the water block.
Does this all seem correct?
Thanks in advance
Simon
William Tracy wrote:
> Christoph's Povray water tutorial is invaluable:> http://www.imagico.de/pov/water/index.html
Thanks it looks really handy, I'll have a read.