Simon napsal(a):
> I wonder if omeone can help me. I've posted a scene in text.s-f and an image
> in p.b.i
>
> I'm obviously doing something wrong - would someone please explain why I
> can't see lighter/darker patshes on the plain/wall due to photons through
> the "water" ? I'm trying to generate the effect of light bouncing off AND
> focusing through the water.
>
> Any help greatly appreciated.
>
> Thanks.
>
> Basiclife
>
>
I haven't seen the scene file but:
-set the water as photon target (the first object in the path)
-set the water photon refracting
-set the mirror photon reflecting
-set the wall photon gathering
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