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From: Miguel Garcia
Subject: image maps with vectorial graphics, not bitmaps?
Date: 22 Apr 2003 08:20:44
Message: <3ea5339c$1@news.povray.org>
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I would like to use an image as texture for an object, but not a typical
BMP. Is it possible to use something vectorial, like postcript, or EPS?
Thanks in advance.
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On Tue, 22 Apr 2003 14:16:33 +0200, "Miguel Garcia" <mig### [at] telefonicanet>
wrote:
> I would like to use an image as texture for an object, but not a typical
> BMP. Is it possible to use something vectorial, like postcript, or EPS?
You can convert vector graphic to syntax understable in POV (polygon, spline,
prism, heighfield) and then use pattern based on this object.
ABX
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From: Miguel Garcia
Subject: Re: image maps with vectorial graphics, not bitmaps?
Date: 22 Apr 2003 09:33:24
Message: <3ea544a4$1@news.povray.org>
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> > I would like to use an image as texture for an object, but not a typical
> > BMP. Is it possible to use something vectorial, like postcript, or EPS?
>
> You can convert vector graphic to syntax understable in POV (polygon,
spline,
> prism, heighfield) and then use pattern based on this object.
>
Ok, but using a (planar) object as pattern for another object is exactly
what I don't know how to do. I wanted to generate a PS just to avoid this
problem! How can it be done??
Thanks!
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On Tue, 22 Apr 2003 14:24:21 +0200, ABX <abx### [at] abxartpl> wrote:
> > I would like to use an image as texture for an object, but not a typical
> > BMP. Is it possible to use something vectorial, like postcript, or EPS?
>
> You can convert vector graphic to syntax understable in POV (polygon, spline,
> prism, heighfield) and then use pattern based on this object.
To convert eps to pov as prism{} object you can use tool mentioned at
http://news.povray.org/povray.binaries.utilities/30771/ . I have no windows
version of it but iirc there is solution for windows users mentioned.
To make prism{} as base of pigment you have to read chapter "6.7.11.23
Object-pattern" in manual.
ABX
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