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> > I would like to use an image as texture for an object, but not a typical
> > BMP. Is it possible to use something vectorial, like postcript, or EPS?
>
> You can convert vector graphic to syntax understable in POV (polygon,
spline,
> prism, heighfield) and then use pattern based on this object.
>
Ok, but using a (planar) object as pattern for another object is exactly
what I don't know how to do. I wanted to generate a PS just to avoid this
problem! How can it be done??
Thanks!
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