POV-Ray : Newsgroups : povray.general : color_maps? Server Time
24 Nov 2024 18:51:34 EST (-0500)
  color_maps? (Message 1 to 8 of 8)  
From: Leroy
Subject: color_maps?
Date: 27 Sep 2017 15:15:00
Message: <web.59cbf7edb353e96d5a23a8740@news.povray.org>
I was going though my old window programs I wrote for POV. I have one for making
& editing Color_maps. It's a good program, but it is limited to placing the
colors at points that are multiples of 1/255. I was thinking of fixing this and
adding a browse function that'll let you see a previews of color maps if a file.
Does anyone comments, Ideas?

Would anyone use it?


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From: Bald Eagle
Subject: Re: color_maps?
Date: 27 Sep 2017 18:40:00
Message: <web.59cc27f4471bf705cafe28e0@news.povray.org>
"Leroy" <whe### [at] gmailcom> wrote:

> Does anyone comments, Ideas?
>
> Would anyone use it?

Hi Leroy,

I approached the same topic, from another direction:
http://news.povray.org/povray.binaries.images/thread/%3Cweb.58cfc0cf857600e8c437ac910%40news.povray.org%3E/

I'd say that when we are dealing with color - and more importantly, the
_perception_ of color - we delve into a very complex topic that has almost as
much or more to do with what our brains completely make up, as what is there on
the screen.

http://www.grumpyoldastronomer.com/articles/illusions.htm
https://www.ted.com/talks/al_seckel_says_our_brains_are_mis_wired

That said, I think that any tool that can help a user explore and experiment
with procedural textures and color maps is a useful contribution that will be
used if it makes it easier to make a good looking scene.
My approach was based on the idea that if I had a photo / graphic file that I
already knew looked good, then if I could sample it and create a color map from
it, them my render with the same color map would look just as good.

I think that there is also a lot of "art" to making a truly good, and therefore
useful color mapping tool.  There are many ways of determining and representing
color - thus, the different color spaces such as rgb, srgb, hsv, etc.

My experiments were coded in SDL, and are kind of slow.
I'm sure there could also be many improvements in the execution, and the
algorithms used.

If you have a color mapping tool, and can make it work with 3.7-official or
3.8-alpha, then I'd say work it out and post a link for people to download it.

I'd also say that (from my own personal experience) that the thing that might
inadvertently prevent an otherwise excellent tool from being used is the lack of
good documentation and ease of use / learning curve.

Although many of the things we do here are digital, I think that a guiding
principal is to let the user be able to guide the usage of the tool.

[I hate when an "update" is rammed down my throat by some nameless faceless
programmer without my input or consent.   I ought to be able (to the extent
allowable) to use the same program with the same commands / menus / keyboard
shortcuts in both the version I had and the new version.  Make changes an
option, not a arbitrary dictate.]

Allow the user to modify and get feedback from the tool to maximize their
comfort and have it work for THEM.
The late Eric Sloane wrote some excellent books on physical hand tools, and how
craftsmen would modify the handles of things like chisels and gouges to fit
their hands, and they could _feel_ how it would cut through the wood.

So, after all of this blathering, I would say that whatever your code does, the
three most important things that are incidental to that, but central to it being
used, are
1.  Good, explanatory documentation that provides clear illustrative examples of
usage
2. Feedback from the program about what it expects, what it encountered, how it
processed the information, and what it spit out as a result of all that
3. The ability to modify and tweak the tool so that it's easy and intuitive for
the end user to use as they see fit

Given that the subject of color is an ongoing interest for many people here, and
it's something that's so central to producing a good, or excellent render, I'd
say that even if what you post is a prototype or intermediate iteration of what
you have in mind, you are likely to generate interest, and
perhaps spark collaboration in further development.

Thanks for your offer, and I hope to see what you've got if you decide it's
worth pursuing!


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From: Thomas de Groot
Subject: Re: color_maps?
Date: 28 Sep 2017 03:02:36
Message: <59cc9e8c$1@news.povray.org>
On 27-9-2017 21:11, Leroy wrote:
> I was going though my old window programs I wrote for POV. I have one for making
> & editing Color_maps. It's a good program, but it is limited to placing the
> colors at points that are multiples of 1/255. I was thinking of fixing this and
> adding a browse function that'll let you see a previews of color maps if a file.
> Does anyone comments, Ideas?
> 
> Would anyone use it?
> 
> 

I believe everything important has been pointed at by Bald Eagle. I 
won't repeat here. I am fond of these kind of programs; for instance, I 
use quite often ColorPicker by Sven Littkowski. I would be helped if the 
program would show the rgb and srgb values of a given colour (map).

Btw, I delved into my files and lo! There it was! I confess that I have 
not used it in a very long time but that could change with a new 
(expanded?) version.

-- 
Thomas


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From: jr
Subject: Re: color_maps?
Date: 28 Sep 2017 03:34:08
Message: <59cca5f0$1@news.povray.org>
hi,

On 27/09/2017 20:11, Leroy wrote:
> I was going though my old window programs I wrote for POV. I have one for making
> & editing Color_maps. It's a good program, but it is limited to placing the
> colors at points that are multiples of 1/255. I was thinking of fixing this and
> adding a browse function that'll let you see a previews of color maps if a file.
> Does anyone comments, Ideas?
> Would anyone use it?

I'd be interested but guess the program will be Windows only again?

regards, jr.


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From: Leroy
Subject: Re: color_maps?
Date: 10 Oct 2017 20:05:01
Message: <web.59dd56c6471bf70266dbe600@news.povray.org>
Thanks Bald Eagle for your comments. There's a lot of sound information there.
Sorry I haven't replied sooner. But I rarely get on the net, maybe once a week.

 I do have the old color map maker on my new website at:
https://leroyspovstuff.yolasite.com/

 I do agree with you about documentation. The help file for this program took
longer to write than it took to write the program. I think the trouble with most
Help files is that no one complains to the programmer about them. I haven't had
one complaint in all those win programs on my site.(maybe I write good help
files  Ha!)

 Thanks again!


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From: Leroy
Subject: Re: color_maps?
Date: 10 Oct 2017 20:15:01
Message: <web.59dd61b0471bf70bca267220@news.povray.org>
jr <cre### [at] gmailcom> wrote:

> I'd be interested but guess the program will be Windows only again?
>
 What system would you like it in?
I don't have access to a mac. But with some effort Linux might be a possible.

Have fun!


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From: Leroy
Subject: Re: color_maps?
Date: 10 Oct 2017 20:25:00
Message: <web.59dd6405471bf709597e6650@news.povray.org>
Thomas de Groot <tho### [at] degrootorg> wrote:

> Btw, I delved into my files and lo! There it was! I confess that I have
> not used it in a very long time but that could change with a new
> (expanded?) version.
>
  My program on your computer?
 What would you like added.
> --
> Thomas


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From: jr
Subject: Re: color_maps?
Date: 11 Oct 2017 06:06:46
Message: <59dded36$1@news.povray.org>
hi Leroy,

On 11/10/2017 01:11, Leroy wrote:
> jr <cre### [at] gmailcom> wrote:
>> I'd be interested but guess the program will be Windows only again?
>  What system would you like it in?
> I don't have access to a mac. But with some effort Linux might be a possible.

for a GNU/Linux system, would be terrific.

> Have fun!


regards, jr.


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