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swampie wrote:
> Can you have a contest that uses POV, just POV, and ONLY POV?
Only on the Windows platform, as that is the only platform with a
builtin editor.
The Linux folks need vi or emacs, at least.
Now, I know the above is a bit tongue-in-cheek, but seriously... once
you allow text editors to create objects, what's the difference between
that and allowing modeling programs such as Wings3D to create objects?
...Chambers
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Chambers <ben### [at] pacificwebguy com> wrote:
> swampie wrote:
> > Can you have a contest that uses POV, just POV, and ONLY POV?
>
> Only on the Windows platform, as that is the only platform with a
> builtin editor.
>
> The Linux folks need vi or emacs, at least.
>
> Now, I know the above is a bit tongue-in-cheek, but seriously... once
> you allow text editors to create objects, what's the difference between
> that and allowing modeling programs such as Wings3D to create objects?
>
> ...Chambers
To All Above:
You ask why? The last line of my post is why. I am for pushing POV-Ray to a
higher level than what it is and right now it is the most impressive Free
software that I know of in the world. I would like for it to become a
standard educational tool for math, art and design, the world over. The
real question that comes back to you guys is why not take POV to higher
levels? I appreciate your comments but would like some thinking on cranking
up POV.
Thanks,
Swampie.
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Chambers wrote:
> Only on the Windows platform, as that is the only platform with a
> builtin editor.
Wrong! ;-)
Thorsten
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Warp wrote:
> swampie <nomail@nomail> wrote:
>
>>If you read the upsurge of comments about POVCOMP 2004, a question was left
>>unanswered. Can you have a contest that uses POV, just POV, and ONLY POV?
>>Several comments by the artist in the contest admit using numerous software
>>packages. I believe POV-RAY will only be truely rung out during a POV only
>>contest. This should be an opportunity to gain significant feedback for the
>>advancement of POV-RAY.
>
>
> I don't see why designing scenes should be limited to creating SDL by
> hand only.
Especially in light of the fact that Moray will soon be just as
affordable as POV-Ray (if this is not already the case).
The only logical reason to reserve praises or prizes for hand-written
code is to make it fair for people who don't have the $$$ for a modeling
program; for some of us, a $20 shareware fee really is too much for
something that is only a hobby. (And most shareware is really
crippleware, but that's an argument for another thread.)
But with Moray being transferred to the POV-Ray organization, that
reason goes away.
Regards,
John
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John VanSickle <evi### [at] hotmail com> wrote:
> Warp wrote:
> > swampie <nomail@nomail> wrote:
> >
> >>If you read the upsurge of comments about POVCOMP 2004, a question was left
> >>unanswered. Can you have a contest that uses POV, just POV, and ONLY POV?
> >>Several comments by the artist in the contest admit using numerous software
> >>packages. I believe POV-RAY will only be truely rung out during a POV only
> >>contest. This should be an opportunity to gain significant feedback for the
> >>advancement of POV-RAY.
> >
> >
> > I don't see why designing scenes should be limited to creating SDL by
> > hand only.
>
> Especially in light of the fact that Moray will soon be just as
> affordable as POV-Ray (if this is not already the case).
>
> The only logical reason to reserve praises or prizes for hand-written
> code is to make it fair for people who don't have the $$$ for a modeling
> program; for some of us, a $20 shareware fee really is too much for
> something that is only a hobby. (And most shareware is really
> crippleware, but that's an argument for another thread.)
>
> But with Moray being transferred to the POV-Ray organization, that
> reason goes away.
>
> Regards,
> John
My 2c:
When it's a hobby, the fun is in the-doing, not always just the end-result
or cost-effectiveness. Sometimes it's not even in effort-effectiveness:
If somebody builds a cabin in the woods, that's impressive. If somebody
builds a cabin in the woods with no power tools and in fact only self-made
tools, then that's much more interesting. (There was a PBS special some
time ago about a man who did this and lived for many years off of the land
by choice, documenting his adventures all the while on film.)
In a contest, the rules set the game's challenges and objectives and the
best contests have very specific restrictions - that's what makes them fun.
The objectives may not be purely focused on the end result, like pretty
pictures. A contest like swampie was suggesting could be all about who can
come up with the cleverest solutions to _x_ problem when restricted to _y_
resources. A contest without those restrictions is simply a different
contest. (Free-for-all's are fun too.)
Charles
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Thorsten Froehlich wrote:
> Chambers wrote:
>> Only on the Windows platform, as that is the only platform with a
>> builtin editor.
>
> Wrong! ;-)
>
> Thorsten
Oh, really? I wasn't aware of this. Let me guess, it also has an
editor on the Mac? I'd assume that the Linux version remains CLI in the
official distribution...
...Chambers
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Chambers <ben### [at] pacificwebguy com> wrote:
> Oh, really? I wasn't aware of this. Let me guess, it also has an
> editor on the Mac? I'd assume that the Linux version remains CLI in the
> official distribution...
Unix/Linux people don't need nor want a builtin editor because most
Unix/Linux people have a different mentality and different customs than
Windows and Mac people. In Unix/Linux the mentality is more "one text
editor for all applications" instead of the "each application has its
own builtin editor" mentality of Windows/Mac.
It makes sense. When you are accustomed to your favorite text editor and
have configured it to your liking, why should you be forced to use anything
else? You don't *need* anything else.
In Windows (and probably Mac), however, people usually don't know nor
care how to connect different programs to perform a certain task, and thus
they want each program supporting everything by builtin features.
--
- Warp
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Chambers wrote in message <45fd7826@news.povray.org>:
> Only on the Windows platform, as that is the only platform with a
> builtin editor.
Even so, I dare you to run the windows version of PoV without windows...
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Nicolas George wrote:
> Chambers wrote in message <45fd7826@news.povray.org>:
>> Only on the Windows platform, as that is the only platform with a
>> builtin editor.
>
> Even so, I dare you to run the windows version of PoV without windows...
The key phrase there being "On the Windows platform", which is
impossible to run (by definition) without Windows.
...Chambers
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Someone has said that it is a problem of money, of using only free
software... I only use POV and Wings3D and both of then are free, isnt it?
I am not Picasso but in my opinion with this two softwares you can do
nearly everithing. And if you want something even more sophisticated you
have Blender which is free as well.
I dont think money is the problem.
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