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Good to hear from you, Dan!
I think it is mainly this terrific open (and free) concept that makes
POV-Ray so successful and draws such a variety of personalities form all
over the world. As each one contributes, according to his/hers own
capacities, the results become truly amazing. And - should I really mention
this? - this community is an exceptional and dedicated one. Perhaps the
POV-godfathers are not so foreign to that either... :-)
When I started with POV-Ray, almost 10 years ago, your work was often a far
away challenge to me. And over the years, I slowly learned my lessons :-)
Thomas
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Dan Farmer <dmf### [at] msncom> wrote:
> I also must blushingly admit that I have felt much pride in noticing many
> of my now humble old scene files still proudly available as samples.
Those are very valuable history of POV-Ray and thus a must to preserve.
--
- Warp
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"Warp" <war### [at] tagpovrayorg> schreef in bericht
news:454495d5@news.povray.org...
>
> Those are very valuable history of POV-Ray and thus a must to preserve.
>
I agree to that. Isn't there (shouldn't there be) some kind of historical
repository?
Thomas
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hi, man! Nice to hear from you! I was interested in povray ever since i
bought an used book called "Raytracing Creations". You were one of the
authors! (including some of the sample scenes, if i'm not wrong).
have taken a look at Povray Hall of Fame yet?
http://hof.povray.org/
On the one hand i'm happy for such wonderful images, by people who know how
to make povray work right, on the other hand i feel desperate for my crappy
images... :P
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nemesis wrote:
> hi, man! Nice to hear from you! I was interested in povray ever since i
> bought an used book called "Raytracing Creations".
Hey, I have that one.... it still has the disk in the back cover! Great
book :)
~Sam
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It good to hear from an old name. I started using POV-Ray back when it
was version 3.0..... a little late in the game. I have loved the program
from the very first time I opened it up... I couldn't believe my luck! I
had been wanting a 3D program so badly, but did not have the money for
one... and here was POV! I stayed up many nights learning it... and
enjoying every minute of it.
I would like to thank the POV Team for their efforts in making POV what
it is today. Sometimes we get lost in feature requests and bug reports,
and we forget how good of a program it is NOW. Thank you!
~Sam
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"Dan Farmer" <dmf### [at] msncom> wrote:
> I doubt that I will ever get back to creating my own scenes. I'd have to
> start back at square #1, and there are now so many new squares on this
> checkerboard now!
You should definitely try, it's easier than you may think. Would be
great to see what you come up with now -- your originals are legend.
On one of *my* fresh starts I made a version of fish13 with modern water
and media clouds ... i wonder why i can't find it now ..
When was the last time you used Fractint? :-)
--
jussi
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Dan Farmer wrote:
> Hello. Some of you may know me, some of you may not.
By reputation only. Hello, glad to finally "meet" you.
>
> I doubt that I will ever get back to creating my own scenes.
You are before my time but even many of the great artist that were
current when I first discovered this have also moved on. Saddens me,
because in a way we do this for each other. But I, as well as anyone,
know the feeling of an interest having run its course.
I'd have to
> start back at square #1, and there are now so many new squares on this
> checkerboard now!
Yes but that *vision*, that knowledge of what looks right, that is the
precious and portable thing, more than the technical wizardry. The
enduring appeal of your stuff, done with relatively few tools, proves it.
Still, looking at what you've all done with what David
> started, and Drew, Chris, and so many others continued has been a very rare
> and precious experience.
It continues to excite. Expecially when I see the youger guys taking up
the torch.
And I must also thank Chris Cason. He has taken
> this project to places we never dreamed of. Thanks, buddy!
>
>
I never feel his contribution is given adequate accord.
-Jim Charter
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"nemesis" <nam### [at] gmailcom> schreef in bericht
news:web.45450556cdd2e860bc5ee8510@news.povray.org...
>
> have taken a look at Povray Hall of Fame yet?
> http://hof.povray.org/
>
Yes, but I was in fact thinking about something else entirely: a repository
interesting for POV-Ray's history, with the first ever-rendered scenes for
instance, or the first include files (Chris Colefax?). That kind of stuff.
Thomas
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From: Jaime Vives Piqueres
Subject: Re: My hat is off to all of you!
Date: 30 Oct 2006 04:53:53
Message: <4545cbb1@news.povray.org>
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Dan Farmer wrote:
> Enough war stories... I just had to say that I am so very glad to see that
> my dream of a free and totally state-of-the-art raytracer has flourished.
And we all must thank you both for helping to achieve the dream, and
for being so great inspiration for us.
> I doubt that I will ever get back to creating my own scenes.
I hope you will try it at least: there is the possibility that you
get hooked again... ;)
--
Jaime
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