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Vincent LE CHEVALIER <gal### [at] libertysurf fr> wrote:
> Christoph Hormann has a tool on his web-page called HCR-Edit, that might
> be what you're looking for :
> http://www-public.tu-bs.de:8080/~y0013390/hcredit/index.html
I tried it and when I try to open a hdri image it just crashes.
--
- Warp
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Christoph Hormann <chr### [at] gmx de> wrote:
> Cinepaint: http://cinepaint.sourceforge.net/
"Windows version is currently broken and won't be available again until
Glasgow"
Seems like my cause is hopeless.
--
- Warp
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Warp wrote:
> Vincent LE CHEVALIER <gal### [at] libertysurf fr> wrote:
>
>>Christoph Hormann has a tool on his web-page called HCR-Edit, that might
>>be what you're looking for :
>>http://www-public.tu-bs.de:8080/~y0013390/hcredit/index.html
>
>
> I tried it and when I try to open a hdri image it just crashes.
>
Indeed... The funny thing is that it does open some other images (found
at http://athens.ict.usc.edu/Probes/)... No idea what the problem can be :-(
--
Vincent
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Warp wrote:
> Vincent LE CHEVALIER <gal### [at] libertysurf fr> wrote:
>
>>Can anyone tell me more about 48bpp png format ? Is it able to store
>>float values ?
>
>
> Truecolor images usually store 8 bits per color component. Some
> image formats, such as for example png, support also 16 bits per color
> component (making a total of 48 bits per pixel).
>
Ok, that was what I thought. So no floats involved, right ? Just asking,
because I'm considering a project right now, which will need high
dynamic range images, and thus I'm looking for the format that would
suit my needs best...
--
Vincent
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On Thu, 12 May 2005 15:26:23 +0200, Warp <war### [at] tag povray org> wrote:
>
> Seems like my cause is hopeless.
If all you need is to convert HDR images to PNG16, the following script
will do it. Output with +FN16 and the proper resolution (and replace the
filename of course). It's a little slow, but at least it works under
Windows.
#version unofficial MegaPov 1.1;
global_settings {
assumed_gamma 1.0
}
camera {
orthographic
location <0, 0, 10>
sky y
up y
right x
direction -z
}
plane {
z, 0
texture {
pigment {
image_map {
hdr "grace_probe.hdr"
once
}
translate <-0.5, -0.5, 0>
}
finish {
diffuse 0
ambient 1
}
}
}
--
FE
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"Vincent LE CHEVALIER" <gal### [at] libertysurf fr> wrote in message
news:42828a0b$1@news.povray.org...
> Megapov can use directly hdr files in a scene, as explained in section 4.3
> of Megapov's help file. If you just want to view hdr files, then HDRView
> will do the trick : http://athens.ict.usc.edu/FiatLux/hdrview/ . Also, the
> page http://athens.ict.usc.edu/Research/HDR/ is I believe a good starter
> about High Dynamic Range Images.
>
> Hope this helps...
>
> --
> Vincent
Thank you, that does help :^}>
Steve Shelby
http://www.shelbyvision.com
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Warp wrote:
>>http://www-public.tu-bs.de:8080/~y0013390/hcredit/index.html
>
>
> I tried it and when I try to open a hdri image it just crashes.
>
I have to say i did not recently maintain this program any more but i
did never experience crashes when loading HDR images with the version i
use here occasionally. I am not completely sure though if the version
on the website is completely up-to-date. Could you point me to an image
that causes it crash?
Note i have felt myself the need for a simple hdr to xxx converter (xxx
being png or ppm - it does not really matter in the end) - combining it
with your favourite image viewer would allow a quick preview of hdr
images and it could also be used for conversion tasks. But i did not
yet find the time to write one.
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 03 May. 2005 _____./\/^>_*_<^\/\.______
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On Thu, 12 May 2005 19:43:53 +0200, Christoph Hormann
<chr### [at] gmx de> wrote:
> Note i have felt myself the need for a simple hdr to xxx converter (xxx
> being png or ppm - it does not really matter in the end) - combining it
> with your favourite image viewer would allow a quick preview of hdr
> images and it could also be used for conversion tasks. But i did not
> yet find the time to write one.
Seeing as how I already had a program that could convert HDR <--> OpenEXR,
it was a relatively small task to add rudimentary PNG support. It can read
PNG files with 8 or 16 bits/component, and write PNG files with 16
bits/component. It's a very simple program, so no gamma correction,
exposure control etc.
It is Windows only; I don't want to have to check all of it for
portability. Tested on XP and 98SE.
If anyone is interested, you can find it at:
http://hem.bredband.net/b230591/hdr2exr.zip
--
FE
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Christoph Hormann <chr### [at] gmx de> wrote:
> Could you point me to an image that causes it crash?
http://www.evermotion.org/free/sky0041.zip
--
- Warp
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Fredrik Eriksson <noo### [at] nowhere com> wrote:
> If all you need is to convert HDR images to PNG16
I would also like to be able to tune the exposure/contrast/whatever
of the hdri image before saving it.
I suppose that is also possible with megapov, but I don't have it installed.
Perhaps I should.
--
- Warp
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