POV-Ray : Newsgroups : povray.general : POVRAY 3.5 - The Beans are in here! Server Time
7 Aug 2024 21:24:56 EDT (-0400)
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From: Tony[B]
Subject: Re: POVRAY 3.5 - The Beans are in here!
Date: 29 Aug 2001 20:34:34
Message: <3b8d8a1a@news.povray.org>
>   You mention the 'pattern' feature to create an image map from a pigment.
> However, this is old information. They keyword and functionality has been
> changed to something more logical.

The article was written before this change. There was little I could do. I
just sent it to Rick and he worked on putting it up. We might put up a
little update later.


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From: Tony[B]
Subject: Re: POVRAY 3.5 - The Beans are in here!
Date: 29 Aug 2001 20:35:07
Message: <3b8d8a3b@news.povray.org>
> Also, I'm not completely sure of the fate of the spline feature - maybe it
> was not so bad after all that it wasn't included in the article!

I really didn't have much time to cover that anyway. :\

You like the rest of it though?


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From: Warp
Subject: Re: POVRAY 3.5 - The Beans are in here!
Date: 29 Aug 2001 21:35:57
Message: <3b8d987d@news.povray.org>
For those who are interested:

  The 'pattern' feature, which was used in MegaPov for creating a bitmap
from a pigment has been changed in both name and functionality.
  Firstly, the name is just plain silly: It has nothing to do with a pattern.
This will be changed to something more logical.
  Secondly, instead of making a bitmap from a pigment, it will make it from
a function. As a function can be a pigment function, this means that it will
have the same functionality as in MegaPov (with just a slight syntax change).
However, it adds a lot of functionality to it because you can also use a
pattern function or a regular function (which will create b/w bitmaps, which
are just perfect to create a heightfield).
  Thirdly, (IIRC) you can #declare this kind of bitmap "function" and use it
as a regular function. Which means that you can evaluate it, call it inside
other functions and so on.

-- 
#macro N(D,I)#if(I<6)cylinder{M()#local D[I]=div(D[I],104);M().5,2pigment{
rgb M()}}N(D,(D[I]>99?I:I+1))#end#end#macro M()<mod(D[I],13)-6,mod(div(D[I
],13),8)-3,10>#end blob{N(array[6]{11117333955,
7382340,3358,3900569407,970,4254934330},0)}//                     - Warp -


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From: Bob H 
Subject: Re: POVRAY 3.5 - The Beans are in here!
Date: 29 Aug 2001 22:38:46
Message: <3b8da736@news.povray.org>
Hi Tony, great job on that preview article.  I haven't seen much of it yet,
very very slow going connection to there so I retired for now.

Bob H.


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From: Ken
Subject: Re: POVRAY 3.5 - The Beans are in here!
Date: 29 Aug 2001 23:06:02
Message: <3B8DAE54.481F9D4F@pacbell.net>
"Bob H." wrote:
> 
> Hi Tony, great job on that preview article.  I haven't seen much of it yet,
> very very slow going connection to there so I retired for now.

I always have trouble reaching .co.uk sites. Even with a T1 connection
at work the site loads slowly. I don't even bother trying it at home
with a dial-up connection.

-- 
Ken Tyler


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From: Tony[B]
Subject: Re: POVRAY 3.5 - The Beans are in here!
Date: 30 Aug 2001 01:04:09
Message: <3b8dc949@news.povray.org>
> Hi Tony, great job on that preview article.

Thank you! :)

> I haven't seen much of it yet,
> very very slow going connection to there so I retired for now.

Works fine for me... :(


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From: Rune
Subject: Re: POVRAY 3.5 - The Beans are in here!
Date: 30 Aug 2001 04:39:42
Message: <3b8dfbce@news.povray.org>
"Tony[B]" wrote:
> > Also, I'm not completely sure of the fate of the spline
> > feature - maybe it was not so bad after all that it wasn't
> > included in the article!
>
> I really didn't have much time to cover that anyway. :\

And as I said, that just might be a good thing...

> You like the rest of it though?

Yes, it was very nice! :)

(But maybe you could have mentioned the new official logo, which is now
plastered all over the package? Well, it's quite apparent from some of the
screenshots anyway...)

BTW, could you send me your modified version of the mountain image (with the
slope pattern)?

Rune
--
3D images and anims, include files, tutorials and more:
Rune's World:    http://rsj.mobilixnet.dk (updated June 26)
POV-Ray Users:   http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Webring: http://webring.povray.co.uk


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From: Tony[B]
Subject: Re: POVRAY 3.5 - The Beans are in here!
Date: 30 Aug 2001 11:46:04
Message: <3b8e5fbc@news.povray.org>
> And as I said, that just might be a good thing...

Yep.

> Yes, it was very nice! :)

Cool. :)

> (But maybe you could have mentioned the new official logo, which is now
> plastered all over the package? Well, it's quite apparent from some of the
> screenshots anyway...)

Well, I thought it was common knowledge. It's been the official logo for
quite some time now...

> BTW, could you send me your modified version of the mountain image (with
the
> slope pattern)?

On its way...


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From: Steve
Subject: Re: POVRAY 3.5 - The Beans are in here!
Date: 31 Aug 2001 20:49:39
Message: <slrn9p05li.63d.steve@zero-pps.localdomain>
On Wed, 29 Aug 2001 19:38:19 -0500, Tony[B] wrote:
>>   You mention the 'pattern' feature to create an image map from a pigment.
>> However, this is old information. They keyword and functionality has been
>> changed to something more logical.
>
>The article was written before this change. There was little I could do. I
>just sent it to Rick and he worked on putting it up. We might put up a
>little update later.

When you do the recap of the POV-Ray 3.5 status page, you say that it was 
written and released on 1 September 2001, but I seem to remember it being
posted last year, also that date hasn't happened yet:-)

Nice review (though I havn't read it all yet), and thanks for the updated 
feature list it was something I found particularly interesting. 

How about a version that's all on one page so that we can d/l the whole 
review at once, here in Europe we pay for our time online. 

--
Cheers
Steve              email mailto:ste### [at] zeroppsuklinuxnet

%HAV-A-NICEDAY Error not enough coffee  0 pps. 

web http://www.zeropps.uklinux.net/

or  http://start.at/zero-pps

 11:53pm  up 49 days,  1:58,  2 users,  load average: 1.01, 1.01, 1.00


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From: Ken
Subject: Re: POVRAY 3.5 - The Beans are in here!
Date: 31 Aug 2001 21:54:38
Message: <3B9040A9.254B9710@pacbell.net>
Steve wrote:

> When you do the recap of the POV-Ray 3.5 status page, you say that it was
> written and released on 1 September 2001, but I seem to remember it being
> posted last year, also that date hasn't happened yet:-)

It is 99.951% ready for beta release. Just working on a few last minute
changes to the scene files and docs because of a last minute change to
the feature list. Tick, tick, tick, tick, tick....

-- 
Ken Tyler


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