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The topic says it.
If you have some good topic suggestion for this section, please let me
know.
And the URL was: http://iki.fi/warp/povVFAQ/
--
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):_;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
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Warp wrote:
>
> The topic says it.
> If you have some good topic suggestion for this section, please let me
> know.
>
> And the URL was: http://iki.fi/warp/povVFAQ/
>
Quite right about the motion blur, but when combining flash with long exposure
times in photography, you can achieve an effect similar to the one you
criticise. Of course that's a rare occasion, and would require the main light
source being near the camera, but i wanted to mention it.
Christoph
--
Christoph Hormann <chr### [at] gmxde>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/
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From: Warp
Subject: Re: Added a misconceptions section to the PovVFAQ
Date: 1 Sep 2000 11:56:42
Message: <39afd1ba@news.povray.org>
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Christoph Hormann <Chr### [at] schunteretctu-bsde> wrote:
: Quite right about the motion blur, but when combining flash with long exposure
: times in photography, you can achieve an effect similar to the one you
: criticise. Of course that's a rare occasion, and would require the main light
: source being near the camera, but i wanted to mention it.
Should I mention this? If yes, could you write a more specific description
of the phenomenon?
--
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):_;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
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Warp wrote:
>
> Should I mention this? If yes, could you write a more specific description
> of the phenomenon?
>
I don't think it's neccessary, because it is a very rare case.
I have never used megapov's motion blur, but maybe it's even possible to
simulate this specific effect, because as said in the docu motion_blur also
works on light sources. If you change the light brightness using clock and
apply motion blur it could give the intended effect. (i did not check if it
works)
Christoph
--
Christoph Hormann <chr### [at] gmxde>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/
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From: ryan constantine
Subject: Re: Added a misconceptions section to the PovVFAQ
Date: 1 Sep 2000 12:16:25
Message: <39AFD658.183BD1F7@yahoo.com>
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it's simple. i used it in the dark once against a black background to
do the james bond opening (walk on camera and shoot the camera). the
flash went off ten times during the 4 second exposure, so there were ten
of me on film. if i had done it with the lights on, the ten of me would
have been part of a continuous blur but would have been sharper than the
blur. make sense?
Christoph Hormann wrote:
>
> Warp wrote:
> >
> > The topic says it.
> > If you have some good topic suggestion for this section, please let me
> > know.
> >
> > And the URL was: http://iki.fi/warp/povVFAQ/
> >
>
> Quite right about the motion blur, but when combining flash with long exposure
> times in photography, you can achieve an effect similar to the one you
> criticise. Of course that's a rare occasion, and would require the main light
> source being near the camera, but i wanted to mention it.
>
> Christoph
>
> --
> Christoph Hormann <chr### [at] gmxde>
> Homepage: http://www.schunter.etc.tu-bs.de/~chris/
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Warp wrote:
> If you have some good topic suggestion for this section, please let me
>know.
Maybe, "I've put a sun in a corner of my picture, it's oval, not round"
and other effect of perspective that are thought of as distortions.
Ingo
--
Photography: http://members.home.nl/ingoogni/
Pov-Ray : http://members.home.nl/seed7/
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Christoph Hormann wrote:
>Quite right about the motion blur, but when combining flash with long
>exposure times in photography, you can achieve an effect similar to the
>one you criticise. Of course that's a rare occasion,........
In sports photography it's used rather often. It suggegst action and add
drama to the picture.
Ingo
--
Photography: http://members.home.nl/ingoogni/
Pov-Ray : http://members.home.nl/seed7/
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What about the misconception that POV-Ray's objects are solid when they are
all really surfaces?
Brendan
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Warp wrote:
> The topic says it.
> If you have some good topic suggestion for this section, please let me
> know.
Povray is not a modeller.
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Brendan wrote:
> What about the misconception that POV-Ray's objects are solid when they are
> all really surfaces?
They *are* solid, but the texturing is superficial.
--
David Fontaine <dav### [at] faricynet> ICQ 55354965
Please visit my website: http://davidf.faricy.net/
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