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From: Andrew Clinton
Subject: New version of splinetree 1.3
Date: 22 Oct 2000 23:13:24
Message: <39F3D6A0.59869F26@ibm.net>
I've posted the new version of spline tree macro that I've been working
on to my web site for anyone interested:
http://povplace.addr.com/files/

There are a bunch of changes, mainly...
- simple roots added
- growth tendancy, to make the tree grow in a certain direction
- variables can now be interpolated using an exponential pattern, rather
than each input manually into an array.
- bug fixes (fixed leaf alignment/colours, fixed branches from
protruding through the wrong side of the tree!)

Also, have a look at the new rendered example trees (they are all new).
Let me know if you have any comments/suggestions!

Andrew C


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From: Andy Cocker
Subject: Re: New version of splinetree 1.3
Date: 23 Oct 2000 01:33:44
Message: <39f3cdb8@news.povray.org>
Thankyou. You have a nice site, and your images are great too. Your page on
recursion was helpful also.

All the best,

Andy Cocker

---------------------------------------------------------------
www.mariner9.net

..... for my music and graphics.
---------------------------------------------------------------
'I spilled spot remover on my dog. He's gone now. '
'I went to a restaurant that serves "breakfast at any time."
So I ordered french toast during the Renaissance. '

 - Steven Wright.


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From: Christoph Hormann
Subject: Re: New version of splinetree 1.3
Date: 23 Oct 2000 09:44:47
Message: <39F440D1.E73BC763@schunter.etc.tu-bs.de>
Andrew Clinton wrote:
> 
> I've posted the new version of spline tree macro that I've been working
> on to my web site for anyone interested:
> http://povplace.addr.com/files/
> 

The samples look great, i'm going to try it ASAP.  Have you considered using
eval_pigment for controlling certain properties (a useful addition for most
plant macros IMO, of course it would restrict use to Megapov).

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/


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From: Ricardo Michel
Subject: Re: New version of splinetree 1.3
Date: 23 Oct 2000 19:29:15
Message: <39F4C9E9.993229BD@terra.com.br>
Great!
    Thanks!
    I'm trying it now.

    Ricardo

Andrew Clinton wrote:

> I've posted the new version of spline tree macro that I've been working
> on to my web site for anyone interested:
> http://povplace.addr.com/files/
>
> There are a bunch of changes, mainly...
> - simple roots added
> - growth tendancy, to make the tree grow in a certain direction
> - variables can now be interpolated using an exponential pattern, rather
> than each input manually into an array.
> - bug fixes (fixed leaf alignment/colours, fixed branches from
> protruding through the wrong side of the tree!)
>
> Also, have a look at the new rendered example trees (they are all new).
> Let me know if you have any comments/suggestions!
>
> Andrew C


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From: Halbert
Subject: Re: New version of splinetree 1.3
Date: 24 Oct 2000 12:37:01
Message: <39f5baad@news.povray.org>
This looks really cool. I haven't tried your previous version either. I have
a bunch of projects coming up I'm sure at least half of which could use
this. All the other tree growing products I've tried are either clunky, use
a LOT of memory, or just cost  too much. Can it do vines too?

--


http://www.capital.net/~hhawkins


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From: sacrofts
Subject: Re: New version of splinetree 1.3
Date: 24 Oct 2000 18:00:43
Message: <39f6068b@news.povray.org>
Just tried it, is there something I'm doing wrong? When I try to run the 
example files, my copy of MegaPOV 0.6 keeps crashing.  
the examples on your website look really great, so I'm hoping I can get 
this working!!

Steve

>


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From: Andrew Clinton
Subject: Re: New version of splinetree 1.3
Date: 25 Oct 2000 18:48:26
Message: <39F78D02.A3582F98@ibm.net>
I have only tested the files in Pov 3.1 and mega 0.5.  But I just downloaded 0.6a and
it works fine(provided you change the
#version directive in both the scene and splinetree.inc to 0.6).  Maybe you aren't
using the update 0.6a?

Andrew C


sacrofts wrote:

> Just tried it, is there something I'm doing wrong? When I try to run the example
files, my copy of MegaPOV 0.6 keeps crashing.
> the examples on your website look really great, so I'm hoping I can get this
working!!
>
> Steve
>
> >


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From: Andrew Clinton
Subject: Re: New version of splinetree 1.3
Date: 25 Oct 2000 18:51:05
Message: <39F78DA2.44FEC2CD@ibm.net>
I made some specific changes in version 1.1 to make it compatible with official
pov, so I would like to keep it working for all versions both official and
otherwise.  Maybe when 3.5 comes out I will improve it with features like
eval_pigment (which certainly looks promising for wind effects or selective leaf
placement)

Andrew C
.

Christoph Hormann wrote:

> Andrew Clinton wrote:
> >
> > I've posted the new version of spline tree macro that I've been working
> > on to my web site for anyone interested:
> > http://povplace.addr.com/files/
> >
>
> The samples look great, i'm going to try it ASAP.  Have you considered using
> eval_pigment for controlling certain properties (a useful addition for most
> plant macros IMO, of course it would restrict use to Megapov).
>
> Christoph
>
> --
> Christoph Hormann <chr### [at] gmxde>
> Homepage: http://www.schunter.etc.tu-bs.de/~chris/


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From: Andrew Clinton
Subject: Re: New version of splinetree 1.3
Date: 25 Oct 2000 18:54:02
Message: <39F78E53.2ACC14@ibm.net>
Well, I wouldn't go so far as to say that it is conservative with the mem
ory :-)

You could probably do some vines, just set the divisions to 1 at all leve
ls and
throw in a lot of twigprob and it should produce a vine with some tweakin
g.

Andrew C


Halbert wrote:

> This looks really cool. I haven't tried your previous version either. I
 have
> a bunch of projects coming up I'm sure at least half of which could use

> this. All the other tree growing products I've tried are either clunky,
 use
> a LOT of memory, or just cost  too much. Can it do vines too?
>
> --

>
> http://www.capital.net/~hhawkins


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From: sacrofts
Subject: Re: New version of splinetree 1.3
Date: 25 Oct 2000 19:16:40
Message: <39f769d8@news.povray.org>
oh ok, I didn't realize there was an 'a' update, I'll look into it.
Thanks

"Andrew Clinton" <cli### [at] ibmnet> wrote in message 
news:39F78D02.A3582F98@ibm.net...
> I have only tested the files in Pov 3.1 and mega 0.5.  But I just 
downloaded 0.6a and it works fine(provided you change the
> #version directive in both the scene and splinetree.inc to 0.6).  
Maybe you aren't using the update 0.6a?
> 
> Andrew C
> 
> 
> sacrofts wrote:
> 
> > Just tried it, is there something I'm doing wrong? When I try to run 
the example files, my copy of MegaPOV 0.6 keeps crashing.
> > the examples on your website look really great, so I'm hoping I can 
get this working!!
> >
> > Steve
> >
> > >
>


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