|
|
|
|
|
|
| |
| |
|
|
|
|
| |
| |
|
|
I've posted the new version of spline tree macro that I've been working
on to my web site for anyone interested:
http://povplace.addr.com/files/
There are a bunch of changes, mainly...
- simple roots added
- growth tendancy, to make the tree grow in a certain direction
- variables can now be interpolated using an exponential pattern, rather
than each input manually into an array.
- bug fixes (fixed leaf alignment/colours, fixed branches from
protruding through the wrong side of the tree!)
Also, have a look at the new rendered example trees (they are all new).
Let me know if you have any comments/suggestions!
Andrew C
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Thankyou. You have a nice site, and your images are great too. Your page on
recursion was helpful also.
All the best,
Andy Cocker
---------------------------------------------------------------
www.mariner9.net
..... for my music and graphics.
---------------------------------------------------------------
'I spilled spot remover on my dog. He's gone now. '
'I went to a restaurant that serves "breakfast at any time."
So I ordered french toast during the Renaissance. '
- Steven Wright.
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Andrew Clinton wrote:
>
> I've posted the new version of spline tree macro that I've been working
> on to my web site for anyone interested:
> http://povplace.addr.com/files/
>
The samples look great, i'm going to try it ASAP. Have you considered using
eval_pigment for controlling certain properties (a useful addition for most
plant macros IMO, of course it would restrict use to Megapov).
Christoph
--
Christoph Hormann <chr### [at] gmxde>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Great!
Thanks!
I'm trying it now.
Ricardo
Andrew Clinton wrote:
> I've posted the new version of spline tree macro that I've been working
> on to my web site for anyone interested:
> http://povplace.addr.com/files/
>
> There are a bunch of changes, mainly...
> - simple roots added
> - growth tendancy, to make the tree grow in a certain direction
> - variables can now be interpolated using an exponential pattern, rather
> than each input manually into an array.
> - bug fixes (fixed leaf alignment/colours, fixed branches from
> protruding through the wrong side of the tree!)
>
> Also, have a look at the new rendered example trees (they are all new).
> Let me know if you have any comments/suggestions!
>
> Andrew C
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
This looks really cool. I haven't tried your previous version either. I have
a bunch of projects coming up I'm sure at least half of which could use
this. All the other tree growing products I've tried are either clunky, use
a LOT of memory, or just cost too much. Can it do vines too?
--
http://www.capital.net/~hhawkins
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Just tried it, is there something I'm doing wrong? When I try to run the
example files, my copy of MegaPOV 0.6 keeps crashing.
the examples on your website look really great, so I'm hoping I can get
this working!!
Steve
>
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
I have only tested the files in Pov 3.1 and mega 0.5. But I just downloaded 0.6a and
it works fine(provided you change the
#version directive in both the scene and splinetree.inc to 0.6). Maybe you aren't
using the update 0.6a?
Andrew C
sacrofts wrote:
> Just tried it, is there something I'm doing wrong? When I try to run the example
files, my copy of MegaPOV 0.6 keeps crashing.
> the examples on your website look really great, so I'm hoping I can get this
working!!
>
> Steve
>
> >
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
I made some specific changes in version 1.1 to make it compatible with official
pov, so I would like to keep it working for all versions both official and
otherwise. Maybe when 3.5 comes out I will improve it with features like
eval_pigment (which certainly looks promising for wind effects or selective leaf
placement)
Andrew C
.
Christoph Hormann wrote:
> Andrew Clinton wrote:
> >
> > I've posted the new version of spline tree macro that I've been working
> > on to my web site for anyone interested:
> > http://povplace.addr.com/files/
> >
>
> The samples look great, i'm going to try it ASAP. Have you considered using
> eval_pigment for controlling certain properties (a useful addition for most
> plant macros IMO, of course it would restrict use to Megapov).
>
> Christoph
>
> --
> Christoph Hormann <chr### [at] gmxde>
> Homepage: http://www.schunter.etc.tu-bs.de/~chris/
Post a reply to this message
|
|
| |
| |
|
|
From: Andrew Clinton
Subject: Re: New version of splinetree 1.3
Date: 25 Oct 2000 18:54:02
Message: <39F78E53.2ACC14@ibm.net>
|
|
|
| |
| |
|
|
Well, I wouldn't go so far as to say that it is conservative with the mem
ory :-)
You could probably do some vines, just set the divisions to 1 at all leve
ls and
throw in a lot of twigprob and it should produce a vine with some tweakin
g.
Andrew C
Halbert wrote:
> This looks really cool. I haven't tried your previous version either. I
have
> a bunch of projects coming up I'm sure at least half of which could use
> this. All the other tree growing products I've tried are either clunky,
use
> a LOT of memory, or just cost too much. Can it do vines too?
>
> --
>
> http://www.capital.net/~hhawkins
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
oh ok, I didn't realize there was an 'a' update, I'll look into it.
Thanks
"Andrew Clinton" <cli### [at] ibmnet> wrote in message
news:39F78D02.A3582F98@ibm.net...
> I have only tested the files in Pov 3.1 and mega 0.5. But I just
downloaded 0.6a and it works fine(provided you change the
> #version directive in both the scene and splinetree.inc to 0.6).
Maybe you aren't using the update 0.6a?
>
> Andrew C
>
>
> sacrofts wrote:
>
> > Just tried it, is there something I'm doing wrong? When I try to run
the example files, my copy of MegaPOV 0.6 keeps crashing.
> > the examples on your website look really great, so I'm hoping I can
get this working!!
> >
> > Steve
> >
> > >
>
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |