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1 Nov 2024 12:25:08 EDT (-0400)
  Myst 3 (Message 1 to 9 of 9)  
From: Josh English
Subject: Myst 3
Date: 19 Jul 2000 12:14:05
Message: <3975D442.C02973E@spiritone.com>
I had my doubts when I heard the Cyan was not developing this one, but
after looking at a few screenshots I don't have them any more.

http://www.myst3.com

And I thought the only thing I had to look forward to was Diablo 2....

--
Josh English -- Lexiphanic Lethomaniac
eng### [at] spiritonecom
The POV-Ray Cyclopedia http://www.spiritone.com/~english/cyclopedia/


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From: Andrea Ryan
Subject: Re: Myst 3
Date: 19 Jul 2000 12:36:50
Message: <3975D69A.95B8B451@global2000.net>
Oh!  I finished both Myst and Riven so I really want to see this!
Brendan

Josh English wrote:

> I had my doubts when I heard the Cyan was not developing this one, but
> after looking at a few screenshots I don't have them any more.
>
> http://www.myst3.com
>
> And I thought the only thing I had to look forward to was Diablo 2....
>
> --
> Josh English -- Lexiphanic Lethomaniac
> eng### [at] spiritonecom
> The POV-Ray Cyclopedia http://www.spiritone.com/~english/cyclopedia/


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From: John VanSickle
Subject: Re: Myst 3
Date: 19 Jul 2000 15:29:49
Message: <397601AD.E578DC0E@erols.com>
Josh English wrote:
> 
> I had my doubts when I heard the Cyan was not developing this one, but
> after looking at a few screenshots I don't have them any more.
> 
> http://www.myst3.com

This is most cool.


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From: Chris S 
Subject: Re: Myst 3
Date: 19 Jul 2000 16:43:33
Message: <397612f5@news.povray.org>
Josh English <eng### [at] spiritonecom> wrote in message
news:397### [at] spiritonecom...
> I had my doubts when I heard the Cyan was not developing this one, but
> after looking at a few screenshots I don't have them any more.
>
> http://www.myst3.com

Wow...although the title seems a bit mundane.  Even so, this should be quite
a treat.  I just hope they avoid the case of "bad sequel syndrome" and come
through as they did for Riven.

-Chris-


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From: Yann Ramin
Subject: Re: Myst 3
Date: 20 Jul 2000 01:27:00
Message: <39768DB2.A979A717@atrustrivalie.eu.org>
I'm looking through the screenshots - I can't believe they fell for the
mirror reflect the light puzzle :)  Its not very inventive, and I have
seen many games using this, I have even considered rendering a series of
scenes where it doesn't stand out as an obvious puzzle (ok, think about
it, why would you want to bounce light around at random?).  Just my
rants :)  I loved Myst, I loved Riven, unsure about this one (Cyan is
not behind it, these guys are just waving the Myst brand around).

Yann

Josh English wrote:
> 
> I had my doubts when I heard the Cyan was not developing this one, but
> after looking at a few screenshots I don't have them any more.
> 
> http://www.myst3.com
> 
> And I thought the only thing I had to look forward to was Diablo 2....
> 
> --
> Josh English -- Lexiphanic Lethomaniac
> eng### [at] spiritonecom
> The POV-Ray Cyclopedia http://www.spiritone.com/~english/cyclopedia/

-- 

--------------------------------------------------------------------
Yann Ramin			atr### [at] atrustrivalieeuorg
Atrus Trivalie Productions	www.redshift.com/~yramin
Monterey High IT		www.montereyhigh.com
ICQ 				46805627
AIM				oddatrus
Marina, CA

IRM Developer                   Network Toaster Developer
SNTS Developer                  KLevel Developer

(yes, this .signature is way too big)

"All cats die.  Socrates is dead.  Therefore Socrates is a cat."
	- The Logician

		THE STORY OF CREATION

In the beginning there was data.  The data was without form and null,
and darkness was upon the face of the console; and the Spirit of IBM
was moving over the face of the market.  And DEC said, "Let there be
registers"; and there were registers.  And DEC saw that they carried;
and DEC seperated the data from the instructions.  DEC called the data
Stack, and the instructions they called Code.  And there was evening
and there was a maorning, one interrupt...
		-- Rico Tudor

William Safire's Rules for Writers:

Remembe


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From: Warp
Subject: Re: Myst 3
Date: 20 Jul 2000 05:31:45
Message: <3976c701@news.povray.org>
Where could I find info/tutorials about programming flash?

-- 
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/


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From: Josh English
Subject: Re: Myst 3
Date: 20 Jul 2000 10:51:32
Message: <39771270.27454BD0@spiritone.com>
Well, the title is really Exile, but I guess they wanted to attach Myst  on
there to clarify things.

Josh

"Chris S." wrote:

> Josh English <eng### [at] spiritonecom> wrote in message
> news:397### [at] spiritonecom...
> > I had my doubts when I heard the Cyan was not developing this one, but
> > after looking at a few screenshots I don't have them any more.
> >
> > http://www.myst3.com
>
> Wow...although the title seems a bit mundane.  Even so, this should be quite
> a treat.  I just hope they avoid the case of "bad sequel syndrome" and come
> through as they did for Riven.
>
> -Chris-

--
Josh English -- Lexiphanic Lethomaniac
eng### [at] spiritonecom
The POV-Ray Cyclopedia http://www.spiritone.com/~english/cyclopedia/


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From: Bob Hughes
Subject: Re: Myst 3
Date: 20 Jul 2000 11:00:56
Message: <39771428@news.povray.org>
"Warp" <war### [at] tagpovrayorg> wrote in message
news:3976c701@news.povray.org...
|   Where could I find info/tutorials about programming flash?

http://www.astentech.com/tutorials/Flash.html


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From: Josh English
Subject: Re: Myst 3
Date: 20 Jul 2000 11:07:43
Message: <3977163A.AE6425C2@spiritone.com>
I am also concerned that Cyan is not involved, but it is my understanding
that they approved the storyline. At least the artwork looks up to snuff.

Josh

Yann Ramin wrote:

> I'm looking through the screenshots - I can't believe they fell for the
> mirror reflect the light puzzle :)  Its not very inventive, and I have
> seen many games using this, I have even considered rendering a series of
> scenes where it doesn't stand out as an obvious puzzle (ok, think about
> it, why would you want to bounce light around at random?).  Just my
> rants :)  I loved Myst, I loved Riven, unsure about this one (Cyan is
> not behind it, these guys are just waving the Myst brand around).
>
> Yann
>
> Josh English wrote:
> >
> > I had my doubts when I heard the Cyan was not developing this one, but
> > after looking at a few screenshots I don't have them any more.
> >
> > http://www.myst3.com
> >
> > And I thought the only thing I had to look forward to was Diablo 2....
> >
> > --
> > Josh English -- Lexiphanic Lethomaniac
> > eng### [at] spiritonecom
> > The POV-Ray Cyclopedia http://www.spiritone.com/~english/cyclopedia/
>
> --
>
> --------------------------------------------------------------------
> Yann Ramin                      atr### [at] atrustrivalieeuorg
> Atrus Trivalie Productions      www.redshift.com/~yramin
> Monterey High IT                www.montereyhigh.com
> ICQ                             46805627
> AIM                             oddatrus
> Marina, CA
>
> IRM Developer                   Network Toaster Developer
> SNTS Developer                  KLevel Developer
>
> (yes, this .signature is way too big)
>
> "All cats die.  Socrates is dead.  Therefore Socrates is a cat."
>         - The Logician
>
>                 THE STORY OF CREATION
>
> In the beginning there was data.  The data was without form and null,
> and darkness was upon the face of the console; and the Spirit of IBM
> was moving over the face of the market.  And DEC said, "Let there be
> registers"; and there were registers.  And DEC saw that they carried;
> and DEC seperated the data from the instructions.  DEC called the data
> Stack, and the instructions they called Code.  And there was evening
> and there was a maorning, one interrupt...
>                 -- Rico Tudor
>
> William Safire's Rules for Writers:
>
> Remembe

--
Josh English -- Lexiphanic Lethomaniac
eng### [at] spiritonecom
The POV-Ray Cyclopedia http://www.spiritone.com/~english/cyclopedia/


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