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I'm looking through the screenshots - I can't believe they fell for the
mirror reflect the light puzzle :) Its not very inventive, and I have
seen many games using this, I have even considered rendering a series of
scenes where it doesn't stand out as an obvious puzzle (ok, think about
it, why would you want to bounce light around at random?). Just my
rants :) I loved Myst, I loved Riven, unsure about this one (Cyan is
not behind it, these guys are just waving the Myst brand around).
Yann
Josh English wrote:
>
> I had my doubts when I heard the Cyan was not developing this one, but
> after looking at a few screenshots I don't have them any more.
>
> http://www.myst3.com
>
> And I thought the only thing I had to look forward to was Diablo 2....
>
> --
> Josh English -- Lexiphanic Lethomaniac
> eng### [at] spiritone com
> The POV-Ray Cyclopedia http://www.spiritone.com/~english/cyclopedia/
--
--------------------------------------------------------------------
Yann Ramin atr### [at] atrustrivalie eu org
Atrus Trivalie Productions www.redshift.com/~yramin
Monterey High IT www.montereyhigh.com
ICQ 46805627
AIM oddatrus
Marina, CA
IRM Developer Network Toaster Developer
SNTS Developer KLevel Developer
(yes, this .signature is way too big)
"All cats die. Socrates is dead. Therefore Socrates is a cat."
- The Logician
THE STORY OF CREATION
In the beginning there was data. The data was without form and null,
and darkness was upon the face of the console; and the Spirit of IBM
was moving over the face of the market. And DEC said, "Let there be
registers"; and there were registers. And DEC saw that they carried;
and DEC seperated the data from the instructions. DEC called the data
Stack, and the instructions they called Code. And there was evening
and there was a maorning, one interrupt...
-- Rico Tudor
William Safire's Rules for Writers:
Remembe
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