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> I was hunting around povray.org/links and found a small refrence to
> Pov-Ray 3.5 (actually a feature expected to be in 3.5). I was wondering
> if there was any place that could give me information on the upcomming
> edition, like a feature list (what's new type of thing) etc.?
i would rather not know what new feature are planned, i would rather
desperatly wait till its released then spend a week going ' WOW ' :)
(punctuated by ' Why dosnt it work for me!! ' )
Rick
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I wonder if they will finally make Radiosity a non-experimental feature? (I
was never good at using it, though, heh :) Pov-Ray to me is already very
powerful. My fault is getting what is in my head into the syntax of Pov.
(Fortunately Moray has helped that along, though I feel sinful for using it
sometimes :) I remember when 3.1 came out, and it was very anticipated (I
grabbed it off CompuServ before it even hit the website :)
Happy Tracing,
Tim Soderstrom
TigerHawk
Rick wrote:
> > I was hunting around povray.org/links and found a small refrence to
> > Pov-Ray 3.5 (actually a feature expected to be in 3.5). I was wondering
> > if there was any place that could give me information on the upcomming
> > edition, like a feature list (what's new type of thing) etc.?
>
> i would rather not know what new feature are planned, i would rather
> desperatly wait till its released then spend a week going ' WOW ' :)
> (punctuated by ' Why dosnt it work for me!! ' )
>
> Rick
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TigerHawk <tig### [at] stic net> wrote:
: I wonder if they will finally make Radiosity a non-experimental feature?
I don't know if it will still be experimental in 3.5 (or forever), but I
think that here will always be room for making it better. Although megapov's
radiosity is improved, it still has some problems to be solved.
--
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
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> I wonder if they will finally make Radiosity a non-experimental feature?
(I
didn't you know? povray is just one big experimental feature.....
(they do it to keep up on our toes)
Rick
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Well, I never used Radiosity much because it gave me weird results (probably
because I don't know how to use it), but idea seems sound :) I do hope they
include texutre alignment in 3.5 - It's farily easy to do by hand or with Moray,
but there's always that human error involved. But I don't complain too much,
since it is free and is already very powerful - I just like putting my 2 cents
in every now and then :)
Tim Soderstrom
TigerHawk
Warp wrote:
> TigerHawk <tig### [at] stic net> wrote:
> : I wonder if they will finally make Radiosity a non-experimental feature?
>
> I don't know if it will still be experimental in 3.5 (or forever), but I
> think that here will always be room for making it better. Although megapov's
> radiosity is improved, it still has some problems to be solved.
>
> --
> main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
> ):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
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Hehaehaheae....Yeah, I'll agree with that one :)
Tim Soderstrom
TigerHawk
Rick wrote:
> > I wonder if they will finally make Radiosity a non-experimental feature?
> (I
>
> didn't you know? povray is just one big experimental feature.....
>
> (they do it to keep up on our toes)
>
> Rick
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In article <395B96C8.135B9B5B@stic.net>, dig### [at] juno com wrote:
> Well, I never used Radiosity much because it gave me weird results
> (probably because I don't know how to use it), but idea seems sound
The radiosity in the official version had some bugs and was slower than
it needed to be. Nathan has fixed a lot of the bugs, and MegaPOV
radiosity is much faster and easier to use.
> I do hope they include texutre alignment in 3.5 - It's farily easy to
> do by hand or with Moray, but there's always that human error
> involved.
Could you explain what you mean by "texture alignment"?
--
Christopher James Huff - Personal e-mail: chr### [at] mac com
TAG(Technical Assistance Group) e-mail: chr### [at] tag povray org
Personal Web page: http://homepage.mac.com/chrishuff/
TAG Web page: http://tag.povray.org/
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>
> Could you explain what you mean by "texture alignment"?
>
Well, I haven't used MegaPOV itself, but there was a feature I saw in it's
feature list called text alignment (sorry, I typed the 'ure' after by
reflex). I am guessing it solves the problem of having to manually align
the text to the center of an object or wherever you are putting it
Sorry about that :)
Tim Soderstrom
TigerHawk
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"TigerHawk" <tig### [at] stic net> wrote in message
news:395BC4A7.DAFB067F@stic.net...
|
| Well, I haven't used MegaPOV itself, but there was a feature I saw in it's
| feature list called text alignment (sorry, I typed the 'ure' after by
| reflex). I am guessing it solves the problem of having to manually align
| the text to the center of an object or wherever you are putting it
Yes, and it's great. Left-aligned (default), center-aligned, or right-aligned
along the length. There isn't a height alignment, but just being able to
center any length of text is very good.
Bob
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Man, no kidding - I wonder why that wasn't done when text was first introduced
into Pov-Ray? Oh well, perhaps with luck it will be in 3.5...
Tim Soderstrom
TigerHawk
Bob Hughes wrote:
> "TigerHawk" <tig### [at] stic net> wrote in message
> news:395BC4A7.DAFB067F@stic.net...
> |
> | Well, I haven't used MegaPOV itself, but there was a feature I saw in it's
> | feature list called text alignment (sorry, I typed the 'ure' after by
> | reflex). I am guessing it solves the problem of having to manually align
> | the text to the center of an object or wherever you are putting it
>
> Yes, and it's great. Left-aligned (default), center-aligned, or right-aligned
> along the length. There isn't a height alignment, but just being able to
> center any length of text is very good.
>
> Bob
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