POV-Ray : Newsgroups : povray.general : Digitizer? Server Time
9 Aug 2024 19:38:10 EDT (-0400)
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From: Phead
Subject: Re: Digitizer?
Date: 18 Jun 2000 01:02:20
Message: <394c57dc@news.povray.org>
> I found this: http://www.3dscanner.com/  and they have scanners that can
be
> used to create 3D models for rendering programs at a price comparable to
high
> end 2D scanners.
> Prices shown on the ordering page (not avail. until July 31, 2000):
> http://www.3dscanner.com/order_form.htm
> Not sure I completely understand this device or it's validity but it sure
> looks good.

Ooh yeah...now thats cool. Wonder how it works though.  Will have to keep an
eye on that one.

> Neither have I.  They seem to be scattered around with a wide variety of
> subjects and formats.

The raytracing competition has some awesome video.  Check the link at the
other reply to my original post.


> Another thing that's scattered about, POV-Ray scene and include files  :-)
> You'd probably do good to take a look at the links in
> http://www.povray.org/links/POV-Ray_Include_Macro_and_Object_Files/

Maybe we should start a site for that sole purpose. Unless these things are
copywritten or something.


> | See, Im not much into modelling, but I do like the animation side of 3d.
It
> | would be a really cool thing to put something really big together I
think.
> | Is this over my head? Should i leave that to the Indutrial Light &
Magics of
> | the world?  I dont want to do Jurassic Park, but I think a minor
production
> | would be fun and educational. Maybe something in the space genre?
>
> As do many people obviously.  I think your biggest challenge could be
getting
> a idea storyboarded into being first and foremost.  After that is the
second
> most difficult part, but I do wish you luck.
>
> Bob
>

Hey thanks for the advice and replies. I did read somewhere that the first
thing to do, even in a scene, is to plan.  I go in the wrong way and try
modelling first. I end up with a sphere, a plane, and sometimes a cone, all
nicely rendered. Oooh Ahhh... Maybe I need to sit down and think something
out. After all, when all else fails, plan.

:)

Thanks


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From: Ken
Subject: Re: Digitizer?
Date: 18 Jun 2000 01:05:30
Message: <394C57DB.436D3AB@pacbell.net>
Phead wrote:

> I truly feel like a hobbyist now :)

Every time I feel like I am getting close to the work of the "Big Boys"
they go and raise their work to a new level. I am always trying to
catch up to these people. It's kind of depressing sometimes :-) :-(

-- 
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


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From: Mark Wagner
Subject: Re: Digitizer?
Date: 18 Jun 2000 02:13:45
Message: <394c6899@news.povray.org>
Phead wrote in message <394c57dc@news.povray.org>...
>Maybe we should start a site for that sole purpose. Unless these things are
>copywritten or something.


We just had a major discussion of this here.  You might want to look back a
month or so to find it.

Mark


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From: Mr  Art
Subject: Re: Digitizer?
Date: 18 Jun 2000 02:23:53
Message: <394C6A9D.76444E20@gci.net>
www.imp.org

Dave Blandston wrote:
> 
> >It
> > would be a really cool thing to put something really big together I think.
> > Is this over my head? Should i leave that to the Indutrial Light & Magics
> of
> > the world?  I dont want to do Jurassic Park, but I think a minor
> production
> > would be fun and educational. Maybe something in the space genre?
> 
> Check out the Internet Movie Project. (Don't know the URL, but it should be
> easy to find...)
> 
> Regards,
> Dave


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From: Phead
Subject: Re: Digitizer?
Date: 18 Jun 2000 11:16:44
Message: <394ce7dc$1@news.povray.org>
> > Check out the Internet Movie Project. (Don't know the URL, but it should
be
> > easy to find...)


Wow. Now that will be very cool. Are alot of folks here involved in this?
Ive seen still that took many hours to render - I can only imagine how long
this one will take.


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From: Tom Melly
Subject: Re: Digitizer?
Date: 19 Jun 2000 06:06:58
Message: <394df0c2@news.povray.org>
"Ken" <tyl### [at] pacbellnet> wrote in message
news:394### [at] pacbellnet...

> Every time I feel like I am getting close to the work of the "Big Boys"
> they go and raise their work to a new level. I am always trying to
> catch up to these people. It's kind of depressing sometimes :-) :-(
>

In the words of the immortal* Quentin Crisp, "Don't try to catch up with the
Jones's - drag them down to your level, it's much easier"

* given that he's just died (boo-hoo), take this how you wish.


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From: daishi
Subject: Re: Digitizer?
Date: 24 Jun 2000 20:50:18
Message: <8F5DD8B72dashixpressnet@204.213.191.228>
"big boys" is correct, most if the first place entries (for movies) from 
the IRTC are done in 3dsmax.....

tom### [at] tomandluf9couk (Tom Melly) wrote in <394df0c2@news.povray.org>:

>"Ken" <tyl### [at] pacbellnet> wrote in message
>news:394### [at] pacbellnet...
>
>> Every time I feel like I am getting close to the work of the "Big
>> Boys" they go and raise their work to a new level. I am always trying
>> to catch up to these people. It's kind of depressing sometimes :-) :-(
>>
>
>In the words of the immortal* Quentin Crisp, "Don't try to catch up with
>the Jones's - drag them down to your level, it's much easier"
>
>* given that he's just died (boo-hoo), take this how you wish.
>
>


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From: Halbert
Subject: Re: Digitizer?
Date: 28 Jun 2000 18:42:31
Message: <395a7f57@news.povray.org>
> | See, Im not much into modelling, but I do like the animation side of 3d.
It
> | would be a really cool thing to put something really big together I
think.
> | Is this over my head? Should i leave that to the Indutrial Light &
Magics of
> | the world?  I dont want to do Jurassic Park, but I think a minor
production
> | would be fun and educational. Maybe something in the space genre?
>
> As do many people obviously.  I think your biggest challenge could be
getting
> a idea storyboarded into being first and foremost.  After that is the
second
> most difficult part, but I do wish you luck.
>
> Bob

I am a new person in this news group but I am not new to POV. I have always
kept a vigilant watch for POV related stuff on the web but this one got by
me for a very long time. I am very interested in this project but I have not
become involved with it (yet).
http://www.imp.org/
The Internet Movie Project. A Project to create a feature length film using
POV as the renderer. They say it began as a thread in c.g.r.r and took off
from there. I saw a remark about it saying that over 200 people are
involved. The date on the web page is discouragingly long ago, but hopefully
they have not abandoned it or let it become stagnant.
Halbert


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From: Ron Parker
Subject: Re: Digitizer?
Date: 28 Jun 2000 18:44:29
Message: <slrn8ll0jo.15o.ron.parker@linux.parkerr.fwi.com>
On Wed, 28 Jun 2000 18:42:15 -0400, Halbert wrote:
>http://www.imp.org/
>The Internet Movie Project. A Project to create a feature length film using
>POV as the renderer. They say it began as a thread in c.g.r.r and took off
>from there. 

Actually, I believe it started as a thread here.  Some of us lay awake
nights, afraid to sleep for fear that lack of vigilance may allow that 
thread to come back. :)

-- 
Ron Parker   http://www2.fwi.com/~parkerr/traces.html
My opinions.  Mine.  Not anyone else's.


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From: Ken
Subject: Re: Digitizer?
Date: 28 Jun 2000 19:19:14
Message: <395A86FC.1858EB7@pacbell.net>
Halbert wrote:

> I am a new person in this news group but I am not new to POV. I have always
> kept a vigilant watch for POV related stuff on the web but this one got by
> me for a very long time. I am very interested in this project but I have not
> become involved with it (yet).
> http://www.imp.org/
> The Internet Movie Project. A Project to create a feature length film using
> POV as the renderer. They say it began as a thread in c.g.r.r and took off
> from there. I saw a remark about it saying that over 200 people are
> involved. The date on the web page is discouragingly long ago, but hopefully
> they have not abandoned it or let it become stagnant.
> Halbert

While not dead completely it is not moving very fast either. I am
skeptical about the member count because I think the project lost
momentum and people have become bored and lost inteterest. I am
one of the earliest members and still follow the project with
interest. Since I mainly wish to contribute modelling time, and
no real tasks have been assigned yet, I am in limbo waiting for
my time to contribute.

If you are really interested in the project become a memeber
and subscribe to the mailing list. While not as active as it
should be perhaps some new blood mixed with a little enthusiasm
will breath new life into the project.

-- 
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


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