POV-Ray : Newsgroups : povray.general : Camera is moving but object appears to be moving instead Server Time
31 Oct 2024 14:09:52 EDT (-0400)
  Camera is moving but object appears to be moving instead (Message 1 to 7 of 7)  
From: Paul
Subject: Camera is moving but object appears to be moving instead
Date: 27 Feb 2000 11:52:19
Message: <38b95643@news.povray.org>
When I produce an animation of a camera flying around an object in a
circular motion it just looks like the object is moving and not the camera,
how can I make it look more like it's the camera that's moving? I've added a
checkered plane, and that kind of solves the problem, but I don't really
want a checkered plane in my animation. Any ideas?

Paul


Post a reply to this message

From: Alan Kong
Subject: Re: Camera is moving but object appears to be moving instead
Date: 27 Feb 2000 12:41:44
Message: <t5oibss92otk3hf1lh2h9vtlc9gclr9h79@4ax.com>
On Sun, 27 Feb 2000 16:49:34 -0000 "Paul" <ran### [at] freenetcouk> wrote:

>When I produce an animation of a camera flying around an object in a
>circular motion it just looks like the object is moving and not the camera,
>how can I make it look more like it's the camera that's moving?

  Position the light source so that it is not directly over the object.
When an object casts a long enough shadow this should help give the
proper impression that the object is stationary.

  A noticeable texture applied to the ground will also help, as will
additional objects in the scene.

-- 
Alan - ako### [at] povrayorg - a k o n g <at> p o v r a y <dot> o r g
http://www.povray.org - Home of the Persistence of Vision Ray Tracer


Post a reply to this message

From: Chris Huff
Subject: Re: Camera is moving but object appears to be moving instead
Date: 27 Feb 2000 12:45:22
Message: <chrishuff_99-57E10F.12465127022000@news.povray.org>
In article <38b95643@news.povray.org>, "Paul" <ran### [at] freenetcouk> 
wrote:

> When I produce an animation of a camera flying around an object in a 
> circular motion it just looks like the object is moving and not the 
> camera, how can I make it look more like it's the camera that's 
> moving? I've added a checkered plane, and that kind of solves the 
> problem, but I don't really want a checkered plane in my animation. 
> Any ideas?

You already found the solution, you need some kind of background or 
surroundings. It doesn't have to be a checkered plane, you could put the 
object on a desk or on the floor(or a pedestal) in a room, or you could 
add a sky around the scene(something like a starfield or clouds, or just 
an abstract pattern). Otherwise, there are no visual cues that the 
camera is what is rotating, and not the object.

-- 
Chris Huff
e-mail: chr### [at] yahoocom
Web page: http://chrishuff.dhs.org/


Post a reply to this message

From: Markus Becker
Subject: Re: Camera is moving but object appears to be moving instead
Date: 28 Feb 2000 05:23:30
Message: <38BA4D05.3A1FDE12@student.uni-siegen.de>
Paul wrote:
> 
> When I produce an animation of a camera flying around an object in a
> circular motion it just looks like the object is moving and not the camera,

Congratulations, you just have found out about relativity. ;-)

> how can I make it look more like it's the camera that's moving? I've added a
> checkered plane, and that kind of solves the problem, but I don't really
> want a checkered plane in my animation.

Perhaps some tweaking of the lighting and / or some atmosphere (media)
would do the trick?

Markus


Post a reply to this message

From: wil
Subject: Re: Camera is moving but object appears to be moving instead
Date: 28 Feb 2000 08:28:52
Message: <38ba7814$1@news.povray.org>
Try enclosing the whole scene in a hollow cylinder with and imagemap or
texture on it to give it a background

Wil hale


Post a reply to this message

From: Nieminen Juha
Subject: Re: Camera is moving but object appears to be moving instead
Date: 29 Feb 2000 07:10:31
Message: <38bbb737@news.povray.org>
wil <wil### [at] cal-businesscom> wrote:
: Try enclosing the whole scene in a hollow cylinder

  Why hollow? Why not inverse?

  This is just the wrong usage of the 'hollow' keyword (as a concept).

-- 
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/


Post a reply to this message

From: Markus Becker
Subject: Re: Camera is moving but object appears to be moving instead
Date: 1 Mar 2000 06:58:32
Message: <38BD064F.27C6E7C6@student.uni-siegen.de>
Nieminen Juha wrote:
> 
>   This is just the wrong usage of the 'hollow' keyword (as a concept).

I guess, he didn't mean the keyword hollow, but rather a real hollow
tube like this

++.....++
||     ||
||     ||
||     ||
++.....++

Mar"Mr. ASCII-Art"kus


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.