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Whe I say
display=1
in my povray.ini file on my SGI octane (well mine as long as I'm here:)
I don't get the picture being rendered on the display, but the file
seems outputeed fine, any hints from SGI POV users?
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Maneesh Yadav wrote:
>
> Whe I say
>
> display=1
>
> in my povray.ini file on my SGI octane (well mine as long as I'm here:)
> I don't get the picture being rendered on the display, but the file
> seems outputeed fine, any hints from SGI POV users?
Never use a ini file. Try the command line. Something like:
x-povray +imyfile.pov +l/here/are my/includes +d +v +w400 +h300 +x +p
+a0.3
It works for my O2 under IRIX 6.3
All the Best,
Marc
--
Marc Schimmler
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Marc Schimmler <sch### [at] icauni-stuttgartde> wrote:
: Never use a ini file.
Why not? It helps a lot. You can put all those parameters you always use
inside povray.ini (like +l... +d +v +x +p) and so you don't have to type them
all the time.
Of course the povray.ini has to be in the working directory...
I don't remember if you can copy povray.ini to .povray in your home
directory...
: x-povray +imyfile.pov +l/here/are my/includes +d +v +w400 +h300 +x +p
: +a0.3
With a proper povray.ini you could type only:
x-povray -i myfile -w400 -h300 +a
--
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
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Nieminen Mika wrote:
>
> Marc Schimmler <sch### [at] icauni-stuttgartde> wrote:
> : Never use a ini file.
>
> Why not? It helps a lot. You can put all those parameters you always use
> inside povray.ini (like +l... +d +v +x +p) and so you don't have to type them
> all the time.
> Of course the povray.ini has to be in the working directory...
> I don't remember if you can copy povray.ini to .povray in your home
> directory...
>
> : x-povray +imyfile.pov +l/here/are my/includes +d +v +w400 +h300 +x +p
> : +a0.3
>
> With a proper povray.ini you could type only:
>
> x-povray -i myfile -w400 -h300 +a
>
> --
> main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
> ):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
I often play around with parameters. Could be anti-aliasing, resolution
or the mosaic size. I would have to change the parameters inside the
ini-file, so most of the time I just bring back the last command in the
shell with one keystroke and the change the variable. I found it more
comfortable (I tried the ini-file). It's easier than to have another
editor open (which is annoying on my small 15" monitor at home). It just
works fine for me.
Marc
--
Marc Schimmler
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Marc Schimmler <sch### [at] icauni-stuttgartde> wrote:
: I often play around with parameters. Could be anti-aliasing, resolution
: or the mosaic size. I would have to change the parameters inside the
: ini-file, so most of the time I just bring back the last command in the
: shell with one keystroke and the change the variable.
I really don't understand what are you talking about.
Are you aware that any setting you set in the command line will override
the one in the ini file? And that you can have settings in the ini file _AND_
the command line?
For example, if your povray.ini file have these parameters:
-w160 -h120 +d +v +p +x +b50
and you now type this command:
x-povray -i scene -w320 -h240 +a0.1
povray will then render the image using these settings:
-i scene -w320 -h240 +a0.1 +d +v +p +x +b50
Moreover, if you want to turn _off_ some parameter, you can do it using
'-' instead of '+'. For example, if you don't want to display the image,
you can specify the option '-d' at the command line and the image will not
be displayed regardless of your ini file settings.
It surely is a _lot_ more comfortable to have the common settings which
you always use into povray.ini and specify only the ones that change all
the time at the command line.
--
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
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Nieminen Mika wrote:
>
> Marc Schimmler <sch### [at] icauni-stuttgartde> wrote:
> : I often play around with parameters. Could be anti-aliasing, resolution
> : or the mosaic size. I would have to change the parameters inside the
> : ini-file, so most of the time I just bring back the last command in the
> : shell with one keystroke and the change the variable.
>
> I really don't understand what are you talking about.
>
> Are you aware that any setting you set in the command line will override
> the one in the ini file? And that you can have settings in the ini file _AND_
> the command line?
> For example, if your povray.ini file have these parameters:
>
> -w160 -h120 +d +v +p +x +b50
>
> and you now type this command:
>
> x-povray -i scene -w320 -h240 +a0.1
>
> povray will then render the image using these settings:
>
> -i scene -w320 -h240 +a0.1 +d +v +p +x +b50
>
> Moreover, if you want to turn _off_ some parameter, you can do it using
> '-' instead of '+'. For example, if you don't want to display the image,
> you can specify the option '-d' at the command line and the image will not
> be displayed regardless of your ini file settings.
>
> It surely is a _lot_ more comfortable to have the common settings which
> you always use into povray.ini and specify only the ones that change all
> the time at the command line.
>
No, I had not been aware of the override mode which is indeed nice but
from my experience common settings can bring in you in trouble very fast
if you are not always aware what your settings are.
Marc
--
Marc Schimmler
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Marc Schimmler wrote:
> No, I had not been aware of the override mode which is indeed nice but
> from my experience common settings can bring in you in trouble very fast
> if you are not always aware what your settings are.
>
> Marc
> --
> Marc Schimmler
Although I am using the windows build and in consequence don't
bother with the command line one thing I do like is to maintain the
same default settings for almost all of my scenes. It is comforting to
know that when I type something into a scene file and hit the render button
I pretty much know exactly how it will appear. If you play with a bunch
of command line options every time you render a scene you are not going
to be as certain a particular piece of code will work the same in every
scene or each time you render the same file.
I like continuity. About the only thing I set differently is the render
resolution and the aa settings whether on or off and what level. These
are all contained in an ini file and can be choosen from a drop down menu.
Life is tough in the windows version :)
Even when I was using v2.2 in dos I had my favorite .def files I used
repeatedly and they were pretty much short cuts to the way I use the windows
version now. This was before any kind of .ini file was supported by the
program.
--
Ken Tyler
mailto://tylereng@pacbell.net
http://home.pacbell.net/tylereng/links.htm
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Likewise here, back in the *.def file days I had (archived away now)
about three dozen different ones to do various resolutions with or
without aa and the same for animations of many typical frame numbers,
etc. All these *.def files were used on the command-line and I too used
over-riding of the parameters if need be.
With the change over to *.ini files I did the same and am pretty sure
others must also since it is the quickest way to a specific type of
render.
What was this original topic again? Oh yeah, "display=1" not making a
image onscreen. No idea why not ;)
Ken wrote:
>
> Even when I was using v2.2 in dos I had my favorite .def files I used
> repeatedly and they were pretty much short cuts to the way I use the windows
> version now. This was before any kind of .ini file was supported by the
> program.
>
--
omniVERSE: beyond the universe
http://members.aol.com/inversez/homepage.htm
mailto://inversez@aol.com?Subject=PoV-News
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Marc Schimmler <sch### [at] icauni-stuttgartde> wrote:
: No, I had not been aware of the override mode which is indeed nice but
: from my experience common settings can bring in you in trouble very fast
: if you are not always aware what your settings are.
I have always used default settings in povray.ini for all and everyone of
my scenes and I have _never_ got into trouble. I know what I want and I use.
It would be a real pain if I had to type every option every time in the
command line.
--
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
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Ken <tyl### [at] pacbellnet> wrote:
: Although I am using the windows build and in consequence don't
: bother with the command line
Actually the command line field is very handy (to me at least). I don't
even know where do you set the antialiasing level, mosaic preview, radiosity
rendering, etc. It's just easier to type all those in the command line
field.
--
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
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