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Hi all,
I've found a few problem in beta 6 and before I report them as bugs I'd
like to see if they are reproducable elsewhere. Also I have some
questions...
1. When I have set the display font and then make another change to the
editor configuration (e.g., change the tab spacing or the key bindings) the
display font is reset to borte.
2. Is there any way to switch backwards between files? I know CTRL-TAB
switches forwards.
3. If I have a POV file #include another file in a subdirectory (A) and
that file includes another file in that same A subdirectory, I still must
preceed the second include with the A path. For example:
---FILE1.POV---
#include "A/FILE2.POV"
---A/FILE2.POV---
#include "FILE3.POV"
---A/FILE3.POV---
...junk...
The above does NOT work. File2 is correctly included but can not find file3.
If I change file2 to: #include "A/FILE3.POV" then it works. Is this a bug or
a feature or what?
4. Is there anyway to turn off the ability to position the cursor anywhere,
even to the right of where characters acutally exist?
5. Am I correct in saying that macros can not be recursive? Is there any way
to do recursion?
6. Is there any way to prevent the render window from stealing focus (note
this is not what the "Get Focus on Creation" option does) yet remain on top.
The reason I ask is because I often are working on a scene and want to
render it to see how it changes. When I hit Alt-G to render I then have to
click back into the editor to continue typing. I know this sounds like a
very little thing but I'd like it anyway.
7. It appears that the toolbars' positions are not saved across sessions.
Also what is that extra, blank toolbar to the left of the marble image?
I love the new syntax high-lighting and other new features in 3.1. Great job
POV Team!
--Rainer
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>2. Is there any way to switch backwards between files? I know CTRL-TAB
>switches forwards.
hmmm. It seems that despite our loud and clear pleas for people to read the
release notes some people just don't.
>4. Is there anyway to turn off the ability to position the cursor anywhere,
>even to the right of where characters acutally exist?
no.
>6. Is there any way to prevent the render window from stealing focus (note
yes.
>this is not what the "Get Focus on Creation" option does)
it is what it does, provided you don't have 'keep above main' selected.
there is no way to both have the render window not gaining focus, AND on top,
as things currently stand. it's one or the other.
try putting the render window outside of the editor window, so that it floats
above the desktop. then the lack of an on top setting won't matter so much.
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Rainer Mager wrote:
>
> Hi all,
>
[Snip]
>
> 5. Am I correct in saying that macros can not be recursive? Is there any way
> to do recursion?
>
[Snip]
>
> I love the new syntax high-lighting and other new features in 3.1. Great job
> POV Team!
>
> --Rainer
Macros can be recursed, I'm currently working on a tree macro which uses
this. Here's a simplified version.
#macro Tree( Length, Level )
union{
cylinder{ 0, y*Length,.2 pigment{White}}
sphere{ y*Length,.2 pigment{White}}
#if( Level > 0 ) // stops infinite recursion
// a branch
object {
Tree( Length, Level-1)
rotate<30, 30, 0>
scale .8
translate y*1/3
}
// another branch
object {
Tree( Length, Level-1)
rotate<30, 100, 0>
scale .7
translate y*2/3
}
// some more trunk
object {
Tree( Length, Level-1)
rotate<5, 200, 0>
scale .6
translate y
}
#end
}
#end
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Rainer Mager wrote in message <35e50987.0@news.povray.org>...
>Hi all,
>
> I've found a few problem in beta 6 and before I report them as bugs I'd
>like to see if they are reproducable elsewhere. Also I have some
>questions...
>
>
>1. When I have set the display font and then make another change to the
>editor configuration (e.g., change the tab spacing or the key bindings) the
>display font is reset to borte.
>
>
>2. Is there any way to switch backwards between files? I know CTRL-TAB
>switches forwards.
alt+left arrow; alt+right arrow
>
>
>3. If I have a POV file #include another file in a subdirectory (A) and
>that file includes another file in that same A subdirectory, I still must
>preceed the second include with the A path. For example:
>
>---FILE1.POV---
>#include "A/FILE2.POV"
>
>---A/FILE2.POV---
>#include "FILE3.POV"
>
>---A/FILE3.POV---
>...junk...
>
>The above does NOT work. File2 is correctly included but can not find
file3.
>If I change file2 to: #include "A/FILE3.POV" then it works. Is this a bug
or
>a feature or what?
>
Including a file is just this -- copy 'n' paste it instead of the #include
statement. This definition clearly excludes directory changing or automatic
setting of the library_path / +l options. Hope I am making myself clear...
>
>4. Is there anyway to turn off the ability to position the cursor anywhere,
>even to the right of where characters acutally exist?
>
Yes. click and then press the end key ;)
>5. Am I correct in saying that macros can not be recursive? Is there any
way
>to do recursion?
>
In theory, they are fully recursive. In practice, a large degree of
recursion ( 75-80 in my mandelbrot/julia macro) produces an error message...
or sometimes an invalid page fault
>6. Is there any way to prevent the render window from stealing focus (note
>this is not what the "Get Focus on Creation" option does) yet remain on
top.
>The reason I ask is because I often are working on a scene and want to
>render it to see how it changes. When I hit Alt-G to render I then have to
>click back into the editor to continue typing. I know this sounds like a
>very little thing but I'd like it anyway.
>
What I do is the following: disable the "get focus on creation" feature,
enable "always on top" and put the render window outside the editor window.
I work in 1024x768 and test-render at 512x384 (or 400x300 ) and the space
left is enough (I use Courier 8 pt)
>7. It appears that the toolbars' positions are not saved across sessions.
>Also what is that extra, blank toolbar to the left of the marble image?
>
>
>
>
>I love the new syntax high-lighting and other new features in 3.1. Great
job
>POV Team!
>
Agreed, they've done a great job!
>
>--Rainer
>
>
--Peter
pet### [at] usanet
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